[AU] OzRust.com Development
- Players now
- 0/150 0% full
- 7-day average
- 0 peak 1
- Rank
- #10,978 ▲ 5975 this week
- Wiped
- 7d 0h ago · 4 Oct, 19:17 UTC
- Next wipe
- 6d 23h Sun 18 Oct, 19:17 UTC
- Team limit
- 8 biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 150 on average | 0 | |
|---|---|---|
| Standing#10,978 on player hours | 51 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 5,975 places this week | 77 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordBiweekly: 14 days after its last wipe
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 49% of all ranked servers, top 81% in OC. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 180.150.25.250:28014
- Region
- OC
- Max players
- 150
- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Last wipe
- 4 Oct 2026, 19:17 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp150,ptrak,$r?,v2634,^b,OC,^p,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp150 | Max players Capacity: 150. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Build 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Wipe schedule | ^b | Biweekly Every fortnight it wipes. |
| Gameplay | ^p | PvE PvE: the world supplies the danger, not other players. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | OC | Oceania In the server browser it appears under Oceania. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom WeaponsOC · no group limit · biweekly · 22 on averageUnranked8/2000
- 2[AU] OzRust.com PvE | Jetpacks | Kits | EventsOC · groups of 8+ · biweekly · 2 on averageUnranked1/150
- 3Miaka's Realm - PvEOC · groups of 8+ · biweekly · 1 on averageUnranked1/20
- 4[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 26 on averageUnranked14/200
- 5[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 22 on averageUnranked13/200
- 6[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 9 on averageUnranked1/100
Briefing
quick answers, from the figures on this page01Where does [AU] OzRust.com Development sit in the rankings?
The seven-day player-hour rank for [AU] OzRust.com Development is #10,978, top 49% of all ranked servers and #179 in Oceania.
02Current population on [AU] OzRust.com Development: how busy is it?
Offline: [AU] OzRust.com Development last responded 3 days 13 hours ago. Its seven-day average is 0 players; the peak is 1.
03Version of Rust on [AU] OzRust.com Development: which one?
Version for [AU] OzRust.com Development: Rust network protocol 2634 and build 166652 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Location of [AU] OzRust.com Development: where?
The location [AU] OzRust.com Development lists is Oceania, indicated by the OC tag. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 180.150.25.250:28014 is its address.
05Current online status and reliability of [AU] OzRust.com Development: what is the data?
Right now [AU] OzRust.com Development shows as offline; last seen 3 days 13 hours ago. Over the last 6 full days, 56 of 144 hours were online, or 39%. 4 October 2026 is when Rust Server Now first saw it.
06The tags on [AU] OzRust.com Development: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp150 (Max players): Capacity: 150; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^b (Biweekly): Every fortnight it wipes; ^p (PvE): PvE: the world supplies the danger, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply; OC (Oceania): In the server browser it appears under Oceania: that is the tag set [AU] OzRust.com Development publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does [AU] OzRust.com Development appear?
[AU] OzRust.com Development appears on the following Rust Server Now lists: Oceania Rust servers, live, Modded Rust servers and Rust PvE servers, ranked by population. Under these filters, it appears on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
08[AU] OzRust.com Development wipes on what schedule?
From biweekly: 14 days after its last wipe, [AU] OzRust.com Development's next wipe is estimated. Sunday 18 October at 19:17 UTC is when the next wipe is due. 7 days have passed since its current world began. The tags publish a biweekly wipe schedule.
09Map selection on [AU] OzRust.com Development: what is it?
Procedural map: [AU] OzRust.com Development uses one generated by the game.
10The rules and settings of [AU] OzRust.com Development: what are they?
No gather rate appears in the name [AU] OzRust.com Development. Up to 8 players can group, which is the game's default. This server runs pve, fighting other players is disabled. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. Valve's VAC anti-cheat is active.
11What is the process to join [AU] OzRust.com Development?
In Rust, press F1 and run client.connect 180.150.25.250:28014; or use Launch Rust on this page to connect through Steam.