- Players now
- 1/1 100% full
- 7-day average
- 1 peak 1
- Rank
- #8,897 top 39%
- Wiped
- 8d 15h ago · 1 Oct, 22:12 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 1 on average | 61 | |
|---|---|---|
| Standing#8,897 on player hours | 61 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 180.146.193.7:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 22:12 UTC
- Hostname
- –
- First seen
- 7 Oct 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp1 | Max players Capacity: 1. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166494 | Build Game build: 166494. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 463 on averageUnranked585/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 455 on averageUnranked580/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 432 on averageUnranked572/625
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked207/225
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 364 on averageUnranked385/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 326 on averageUnranked402/450
Briefing
quick answers, from the figures on this page01Ranking of TestServer among Rust servers: what is it?
In the top 39% of all ranked servers, TestServer holds #8,897 for player hours over the last seven days.
02Current population on TestServer: how busy is it?
Right now TestServer is not online; its last appearance was 47 hours ago. The seven-day average is 1 players, with a peak of 1.
03The Rust version for TestServer: what is it?
Rust network protocol 2634 and build 166494 on Windows is what TestServer runs. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for TestServer?
There is no region published by TestServer. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 180.146.193.7:28015.
05Current online status and reliability of TestServer: what is the data?
Right now TestServer shows as offline; last seen 47 hours ago. It was up 12% of the time over the last 2 full days: 6 of 48 hours. Its first appearance in Rust Server Now data was on 7 October 2026.
06The tags on TestServer: what do they mean?
For the in-game browser, TestServer declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): Capacity: 1; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does TestServer appear?
These Rust Server Now lists include TestServer: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does TestServer wipe?
The record for TestServer holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 8 days 15 hours old.
09What map is running on TestServer?
A procedural map, generated by the game, is in use on TestServer.
10The rules and settings of TestServer: what are they?
The name TestServer does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.
11Joining TestServer: what are the steps?
To connect, open Rust, press F1, and enter client.connect 180.146.193.7:28015. You can also click Launch Rust here to open the game via Steam and join.