- Players now
- 0/1 0% full
- 7-day average
- 0 peak –
- Rank
- #15,477 ▼ 2341 this week
- Wiped
- 36d 9h ago · 3 Sep, 23:04 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,477 on player hours | 32 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 2,341 places this week | 42 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 180.146.192.248:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Sep 2026, 23:04 UTC
- Hostname
- –
- First seen
- 21 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2633,gmrust,cs162929,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp1 | Max players Capacity: 1. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs162929 | Build Game build: 162929. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 466 on averageUnranked511/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 463 on averageUnranked276/300
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 443 on averageUnranked350/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked298/350
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 372 on averageUnranked301/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 330 on averageUnranked276/275
Briefing
quick answers, from the figures on this page01Where does TestServer sit in the rankings?
In the top 68% of all ranked servers, TestServer holds #15,477 for player hours over the last seven days.
02How many players are on TestServer right now?
Right now TestServer is not online; its last appearance was 19 days 4 hours ago.
03The Rust version for TestServer: what is it?
The Rust build on TestServer is network protocol 2633 and build 162929, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find TestServer physically?
No region is published by TestServer. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 180.146.192.248:28015 is its address.
05How reliable is TestServer, and is it online?
Live status: TestServer is down; last seen 19 days 4 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 21 September 2026.
06What is the meaning of each tag on TestServer?
gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): Capacity: 1; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs162929 (Build): Game build: 162929; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set: that is the tag set TestServer publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does TestServer appear?
The Rust Server Now lists that carry TestServer are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08TestServer wipes on what schedule?
The record for TestServer holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 36 days 9 hours.
09The map for TestServer: which one?
A procedural map, generated by the game, is in use on TestServer.
10The rules and settings of TestServer: what are they?
You will not find a gather rate in the name TestServer. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
11What is the process to join TestServer?
To connect, open Rust, press F1, and enter client.connect 180.146.192.248:28015. You can also click Launch Rust here to open the game via Steam and join.