- Players now
- 1/100 1% full
- 7-day average
- 1 peak 1
- Rank
- #14,523 top 64%
- Wiped
- 8d 2h ago · 2 Oct, 05:20 UTC
- Next wipe
- – not predictable yet
- Team limit
- quad no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 100 on average | 1 | |
|---|---|---|
| Standing#14,523 on player hours | 36 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 64% of all ranked servers, #604 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 180.113.55.30:10241
- Region
- –
- Max players
- 100
- Group limit
- quad
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 05:20 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,gmrust,cs166494,ts4,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players Capacity: 100. | |
ts4 | Group limit Teams cap at 4. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166494 | Build Build 166494. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1ORIGEMZ | VANILLA+ | SQUADSA · quad · weekly · 18 on averageUnranked33/100
- 2RUSTUGAL | EU/PT | Vanilla+ | Raid ProtectionEU · quad · 7 on averageUnranked2/100
- 3LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 6 on averageUnranked1/100
- 4PACIFIC RUST | Vanilla + Modo Pacífico|Max Squad|Wipe MensalSA · quad · monthly · 5 on averageUnranked3/200
- 5[RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 5 on averageUnranked3/100
- 6#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 09.10EU · quad · weekly · 5 on averageUnranked3/80
Briefing
quick answers, from the figures on this page01What is the rank position of TestServer?
In the top 64% of all ranked servers, TestServer holds #14,523 for player hours over the last seven days. Ranked against quad, it sits at #604.
02How many players are on TestServer right now?
Offline: TestServer last responded 6 days 2 hours ago. The seven-day average is 1 players, with a peak of 1.
03What Rust version is TestServer on?
The Rust build on TestServer is network protocol 2634 and build 166494, on Windows. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for TestServer?
For TestServer, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 180.113.55.30:10241.
05Uptime and current status of TestServer: what are they?
Live status: TestServer is down; last seen 6 days 2 hours ago. It was up 0% of the time over the last 5 full days: 0 of 120 hours. First seen by Rust Server Now on 4 October 2026.
06How should you read the tags on TestServer?
The server browser reads these tags from TestServer: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166494 (Build): Build 166494; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does TestServer show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry TestServer are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
08On what timetable does TestServer wipe?
Too few wipes are recorded for TestServer to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 8 days 2 hours have passed since its current world began.
09The rules and settings of TestServer: what are they?
You will not find a gather rate in the name TestServer. 4 players is the cap for a group (quad). This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
10What is the process to join TestServer?
To connect, open Rust, press F1, and enter client.connect 180.113.55.30:10241. You can also click Launch Rust here to open the game via Steam and join.