- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,489 not ranked yet
- Wiped
- 24d 1h ago · 16 Sep, 16:37 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,489 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 179.64.39.240:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 16 Sep 2026, 16:37 UTC
- Hostname
- –
- First seen
- 16 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs163794 | Build This server runs build 163794. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 458 on averageUnranked593/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 446 on averageUnranked602/650
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 424 on averageUnranked597/650
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 411 on averageUnranked370/375
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 353 on averageUnranked446/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 323 on averageUnranked464/475
Briefing
quick answers, from the figures on this page01What is the rank position of Kyle's SeaSkull Server?
In the top – of all ranked servers, Kyle's SeaSkull Server holds #15,489 for player hours over the last seven days.
02What is the player count on Kyle's SeaSkull Server?
Right now Kyle's SeaSkull Server is not online; its last appearance was 23 days 9 hours ago.
03Version of Rust on Kyle's SeaSkull Server: which one?
Version for Kyle's SeaSkull Server: Rust network protocol 2633 and build 163794 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find Kyle's SeaSkull Server physically?
There is no region published by Kyle's SeaSkull Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 179.64.39.240:28015.
05How reliable is Kyle's SeaSkull Server, and is it online?
Currently offline: Kyle's SeaSkull Server; last seen 23 days 9 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. Its first appearance in Rust Server Now data was on 16 September 2026.
06The tags on Kyle's SeaSkull Server: what do they mean?
The server browser reads these tags from Kyle's SeaSkull Server: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs163794 (Build): This server runs build 163794; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Kyle's SeaSkull Server show up in Rust Server Now lists and filters?
Kyle's SeaSkull Server appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does Kyle's SeaSkull Server wipe?
Too few wipes are recorded for Kyle's SeaSkull Server to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 24 days 1 hours have passed since its current world began.
09The rules and settings of Kyle's SeaSkull Server: what are they?
The name Kyle's SeaSkull Server does not state a gather rate. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.
10Joining Kyle's SeaSkull Server: what are the steps?
To connect, open Rust, press F1, and enter client.connect 179.64.39.240:28015. You can also click Launch Rust here to open the game via Steam and join.