- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #15,984 top 71%
- Wiped
- 5d 15h ago · 5 Oct, 13:16 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#15,984 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 179.41.20.117:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 13:16 UTC
- Hostname
- –
- First seen
- 5 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Build 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 451 on averageUnranked236/275
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 434 on averageUnranked166/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 409 on averageUnranked179/200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 393 on averageUnranked473/550
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 340 on averageUnranked136/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 318 on averageUnranked142/200
Briefing
quick answers, from the figures on this page01Where does Pulsar P11 Rust sit in the rankings?
The rank for Pulsar P11 Rust is #15,984 on seven-day player hours, in the top 71% of ranked servers.
02How many players are on Pulsar P11 Rust right now?
Right now Pulsar P11 Rust is not online; its last appearance was 5 days 15 hours ago. It has averaged 0 players across the last seven days.
03Version of Rust on Pulsar P11 Rust: which one?
Version for Pulsar P11 Rust: Rust network protocol 2634 and build 166652 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for Pulsar P11 Rust?
There is no region published by Pulsar P11 Rust. Rust Server Now does not verify machine locations; it only shows where a server says it is. 179.41.20.117:28015 is its address.
05Current online status and reliability of Pulsar P11 Rust: what is the data?
Currently offline: Pulsar P11 Rust; last seen 5 days 15 hours ago. Over the last 5 full days, 0 of 120 hours were online, or 0%. Its first appearance in Rust Server Now data was on 5 October 2026.
06The tags on Pulsar P11 Rust: what do they mean?
The server browser reads these tags from Pulsar P11 Rust: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): The server holds 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does Pulsar P11 Rust show up in Rust Server Now lists and filters?
These Rust Server Now lists include Pulsar P11 Rust: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
08On what timetable does Pulsar P11 Rust wipe?
Pulsar P11 Rust does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 5 days 15 hours have passed since its current world began.
09The map for Pulsar P11 Rust: which one?
Procedural map: Pulsar P11 Rust uses one generated by the game.
10Which rules apply on Pulsar P11 Rust, and what settings?
The name Pulsar P11 Rust does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.
11To join Pulsar P11 Rust, what must you do?
To connect, open Rust, press F1, and enter client.connect 179.41.20.117:28015. You can also click Launch Rust here to open the game via Steam and join.