Testing DO NOT ENTER
- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #14,002 ▼ 2726 this week
- Wiped
- 18d 18h ago · 21 Sep, 19:30 UTC
- Next wipe
- 26d 4h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#14,002 on player hours | 39 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 2,726 places this week | 40 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordThe force wipe
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers, top 73% in SA. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 179.37.47.85:29015
- Region
- SA
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 21 Sep 2026, 19:30 UTC
- Hostname
- –
- First seen
- 21 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2633,^m,^v,SA,gmrust,cs164530,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Slot count: 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs164530 | Build This server runs build 164530. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^m | Monthly Monthly wipes, timed to Facepunch's force wipe. |
| Difficulty | ^v | Vanilla No altered rates, kits or rules - exactly what Facepunch ships. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. | |
| Region | SA | South America In the server browser it appears under South America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1RustArgentinaSergiopalm PVP/PVESA · groups of 8+ · monthly · 2 on averageUnranked1/100
- 2[LATAM] Wakko 4k X1 T(1-3) PvE/PvP NoRaid Mini XP TPSA · groups of 8+ · 1x · monthly · 1 on averageUnranked0/50
- 3Rustoria.co - BR LongSA · groups of 12+ · monthly · 240 on averageUnranked131/200
- 4[LATAM] Sudamerica United | 08/10 WipeSA · groups of 32+ · monthly · 53 on averageUnranked42/200
- 5[LATAM] Nakers | Sin Limite | MensualSA · groups of 8+ · monthly · 12 on averageUnranked3/120
- 6BR LATAM - JUSTSURVIVOR - SOLO - DUO -TRIO - VANILLASA · groups of 8+ · monthly · 4 on averageUnranked2/50
Briefing
quick answers, from the figures on this page01What is the rank position of Testing DO NOT ENTER?
The seven-day player-hour rank for Testing DO NOT ENTER is #14,002, top 61% of all ranked servers and #208 in South America.
02What is the player count on Testing DO NOT ENTER?
Right now Testing DO NOT ENTER is not online; its last appearance was 18 days 16 hours ago.
03Version of Rust on Testing DO NOT ENTER: which one?
Rust network protocol 2633 and build 164530 on Windows is what Testing DO NOT ENTER runs. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find Testing DO NOT ENTER physically?
Testing DO NOT ENTER declares South America as its location via the SA tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 179.37.47.85:29015.
05Uptime and current status of Testing DO NOT ENTER: what are they?
Live status: Testing DO NOT ENTER is down; last seen 18 days 16 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 21 September 2026.
06The tags on Testing DO NOT ENTER: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs164530 (Build): This server runs build 164530; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules - exactly what Facepunch ships; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference; SA (South America): In the server browser it appears under South America: that is the tag set Testing DO NOT ENTER publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does Testing DO NOT ENTER show up in Rust Server Now lists and filters?
Testing DO NOT ENTER appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
08Testing DO NOT ENTER wipes on what schedule?
The estimate for Testing DO NOT ENTER's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world is 18 days 18 hours old. Its tags advertise a monthly wipe schedule.
09The map for Testing DO NOT ENTER: which one?
A procedural map, generated by the game, is in use on Testing DO NOT ENTER.
10Which rules apply on Testing DO NOT ENTER, and what settings?
No gather rate appears in the name Testing DO NOT ENTER. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. Its self-description is vanilla: no altered rates, kits or rules - exactly what Facepunch ships. The VAC anti-cheat from Valve is on.
11Joining Testing DO NOT ENTER: what are the steps?
In Rust, press F1 and run client.connect 179.37.47.85:29015; or use Launch Rust on this page to connect through Steam.