- Players now
- 1/1 100% full
- 7-day average
- 0 peak –
- Rank
- #13,841 ▼ 6991 this week
- Wiped
- 17d 14h ago · 22 Sep, 14:59 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,841 on player hours | 39 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 6,991 places this week | 25 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 178.248.6.238:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 22 Sep 2026, 14:59 UTC
- Hostname
- –
- First seen
- 22 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp1 | Max players Capacity: 1. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build Build 165217. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 471 on averageUnranked285/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 468 on averageUnranked173/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 449 on averageUnranked191/200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked432/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 376 on averageUnranked137/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked146/225
Briefing
quick answers, from the figures on this page01What is the rank position of ServerName?
In the top 61% of all ranked servers, ServerName holds #13,841 for player hours over the last seven days.
02What is the player count on ServerName?
ServerName was last seen 14 days 18 hours ago and is offline at this moment.
03The Rust version for ServerName: what is it?
The Rust build on ServerName is network protocol 2633 and build 165217, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find ServerName physically?
No region is published by ServerName. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 178.248.6.238:28015.
05Uptime and current status of ServerName: what are they?
Currently offline: ServerName; last seen 14 days 18 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 22 September 2026.
06How should you read the tags on ServerName?
The server browser reads these tags from ServerName: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does ServerName show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry ServerName are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08ServerName wipes on what schedule?
The record for ServerName holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 17 days 14 hours old.
09Map selection on ServerName: what is it?
Procedural map: ServerName uses one generated by the game.
10Which rules apply on ServerName, and what settings?
You will not find a gather rate in the name ServerName. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.
11To join ServerName, what must you do?
To connect, open Rust, press F1, and enter client.connect 178.248.6.238:28015. You can also click Launch Rust here to open the game via Steam and join.