- Players now
- 1/5 20% full
- 7-day average
- 0 peak –
- Rank
- #13,288 not ranked yet
- Wiped
- 23d 4h ago · 17 Sep, 14:47 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,288 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 178.214.250.239:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 17 Sep 2026, 14:47 UTC
- Hostname
- –
- First seen
- 17 Sep 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp5 | Max players Capacity: 5. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs164530 | Build Build 164530. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 457 on averageUnranked589/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 445 on averageUnranked546/650
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 422 on averageUnranked559/625
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 409 on averageUnranked426/425
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 351 on averageUnranked434/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 322 on averageUnranked461/475
Briefing
quick answers, from the figures on this page01Where does ServerName sit in the rankings?
The rank for ServerName is #13,288 on seven-day player hours, in the top – of ranked servers.
02Current population on ServerName: how busy is it?
Offline: ServerName last responded 23 days 3 hours ago.
03The Rust version for ServerName: what is it?
The Rust build on ServerName is network protocol 2633 and build 164530, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of ServerName: where?
There is no region published by ServerName. Rust Server Now does not verify machine locations; it only shows where a server says it is. 178.214.250.239:28015 is its address.
05Uptime and current status of ServerName: what are they?
Live status: ServerName is down; last seen 23 days 3 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. 17 September 2026 is when Rust Server Now first saw it.
06How should you read the tags on ServerName?
gmrust (Game mode): Standard Rust survival is the game mode; mp5 (Max players): Capacity: 5; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank: that is the tag set ServerName publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does ServerName show up in Rust Server Now lists and filters?
ServerName appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does ServerName wipe?
ServerName does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 23 days 4 hours old.
09The map for ServerName: which one?
Procedural map: ServerName uses one generated by the game.
10Which rules apply on ServerName, and what settings?
You will not find a gather rate in the name ServerName. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
11Joining ServerName: what are the steps?
In Rust, press F1 and run client.connect 178.214.250.239:28015; or use Launch Rust on this page to connect through Steam.