- Players now
- 0/1 0% full
- 7-day average
- 0 peak 1
- Rank
- #12,814 top 57%
- Wiped
- 1d 2h ago · 10 Oct, 07:46 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 1 on average | 26 | |
|---|---|---|
| Standing#12,814 on player hours | 43 | |
| Uptime7 of the last 48 hours | 15 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 178.214.244.199:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 10 Oct 2026, 07:46 UTC
- Hostname
- –
- First seen
- 10 Oct 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp1 | Max players The server holds 1. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 444 on averageUnranked589/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 424 on averageUnranked475/475
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 398 on averageUnranked414/450
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 387 on averageUnranked252/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 332 on averageUnranked373/400
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 314 on averageUnranked382/425
Briefing
quick answers, from the figures on this page01Where does Pixel011 sit in the rankings?
In the top 57% of all ranked servers, Pixel011 holds #12,814 for player hours over the last seven days.
02How many players are on Pixel011 right now?
Pixel011 was last seen 20 hours ago and is offline at this moment. Its seven-day average is 0 players; the peak is 1. The 48-hour peak time is 08:00 UTC, when it averaged 1 players.
03Version of Rust on Pixel011: which one?
The Rust build on Pixel011 is network protocol 2634 and build 167398, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find Pixel011 physically?
There is no region published by Pixel011. Rust Server Now does not verify machine locations; it only shows where a server says it is. 178.214.244.199:28015 is its address.
05How reliable is Pixel011, and is it online?
Live status: Pixel011 is down; last seen 20 hours ago. First seen by Rust Server Now on 10 October 2026.
06What is the meaning of each tag on Pixel011?
gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): The server holds 1; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none: that is the tag set Pixel011 publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Pixel011 show up in Rust Server Now lists and filters?
Pixel011 appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
08Pixel011 wipes on what schedule?
Pixel011 does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 26 hours have passed since its current world began.
09The map for Pixel011: which one?
A procedural map, generated by the game, is in use on Pixel011.
10Which rules apply on Pixel011, and what settings?
You will not find a gather rate in the name Pixel011. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.
11Joining Pixel011: what are the steps?
To connect, open Rust, press F1, and enter client.connect 178.214.244.199:28015. You can also click Launch Rust here to open the game via Steam and join.