- Players now
- 1/5 20% full
- 7-day average
- 1 peak 1
- Rank
- #9,572 top 43%
- Wiped
- 10h ago · 12 Oct, 12:41 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 5 on average | 12 | |
|---|---|---|
| Standing#9,572 on player hours | 57 | |
| Uptime10 of the last 48 hours | 21 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 178.204.99.94:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 12 Oct 2026, 12:41 UTC
- Hostname
- –
- First seen
- 12 Oct 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp5 | Max players Slot count: 5. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167584 | Build Build 167584. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 425 on averageUnranked263/325
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 385 on averageUnranked221/275
- 3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 359 on averageUnranked395/400
- 4Rustoria.co - EU LongEU · groups of 14+ · monthly · 358 on averageUnranked181/250
- 5Rustoria.co - EU MainEU · groups of 16+ · weekly · 305 on averageUnranked63/250
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 297 on averageUnranked191/350
Briefing
quick answers, from the figures on this page01Where does Lost1 sit in the rankings?
The rank for Lost1 is #9,572 on seven-day player hours, in the top 43% of ranked servers.
02Current population on Lost1: how busy is it?
1 of 5 slots are filled on Lost1 at this moment. The seven-day average is 1 players, with a peak of 1. The 48-hour peak time is 13:00 UTC, when it averaged 1 players.
03Version of Rust on Lost1: which one?
Version for Lost1: Rust network protocol 2634 and build 167584 on Windows. Steam updates your game so your protocol matches; that is required to join.
04Location of Lost1: where?
There is no region published by Lost1. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 178.204.99.94:28015.
05How reliable is Lost1, and is it online?
Right now Lost1 shows as online. First seen by Rust Server Now on 12 October 2026.
06What is the meaning of each tag on Lost1?
gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Slot count: 5; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167584 (Build): Build 167584; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set: that is the tag set Lost1 publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does Lost1 appear?
Lost1 appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
08On what timetable does Lost1 wipe?
Lost1 does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 10 hours.
09Map selection on Lost1: what is it?
A procedural map, generated by the game, is in use on Lost1.
10The rules and settings of Lost1: what are they?
The name Lost1 does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is not active.
11What is the process to join Lost1?
Press F1 in Rust and enter client.connect 178.204.99.94:28015, or click Launch Rust here to open Rust via Steam and join.