- Players now
- 3/15 20% full
- 7-day average
- 3 peak 3
- Rank
- #11,347 top 50%
- Wiped
- 7d 16h ago · 2 Oct, 06:22 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population3 of 15 on average | 20 | |
|---|---|---|
| Standing#11,347 on player hours | 50 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 178.177.239.68:28015
- Region
- –
- Max players
- 15
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 06:22 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp15 | Max players Capacity: 15. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166494 | Build Game build: 166494. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 478 on averageUnranked374/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 472 on averageUnranked395/475
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 459 on averageUnranked372/425
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked437/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 383 on averageUnranked231/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 336 on averageUnranked321/500
Briefing
quick answers, from the figures on this page01Ranking of nameserver among Rust servers: what is it?
In the top 50% of all ranked servers, nameserver holds #11,347 for player hours over the last seven days.
02What is the player count on nameserver?
Offline: nameserver last responded 5 days 10 hours ago. The seven-day average is 3 players, with a peak of 3.
03Version of Rust on nameserver: which one?
The Rust build on nameserver is network protocol 2634 and build 166494, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find nameserver physically?
No region is published by nameserver. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 178.177.239.68:28015.
05Uptime and current status of nameserver: what are they?
Currently offline: nameserver; last seen 5 days 10 hours ago. Over the last 4 full days, 0 of 96 hours were online, or 0%. First seen by Rust Server Now on 4 October 2026.
06The tags on nameserver: what do they mean?
For the in-game browser, nameserver declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): Capacity: 15; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does nameserver show up in Rust Server Now lists and filters?
These Rust Server Now lists include nameserver: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does nameserver wipe?
nameserver does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 7 days 16 hours.
09What map is running on nameserver?
Procedural map: nameserver uses one generated by the game.
10The rules and settings of nameserver: what are they?
You will not find a gather rate in the name nameserver. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
11To join nameserver, what must you do?
Press F1 in Rust and enter client.connect 178.177.239.68:28015, or click Launch Rust here to open Rust via Steam and join.