- Players now
- 0/15 0% full
- 7-day average
- 0 peak –
- Rank
- #15,998 top 70%
- Wiped
- 8d 5h ago · 2 Oct, 06:22 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 15 on average | 0 | |
|---|---|---|
| Standing#15,998 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 178.177.238.64:28015
- Region
- –
- Max players
- 15
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 06:22 UTC
- Hostname
- –
- First seen
- 5 Oct 2026
Server tags
what each tag it publishes means ·mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp15 | Max players Slot count: 15. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166494 | Build This server runs build 166494. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 464 on averageUnranked589/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 457 on averageUnranked557/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 434 on averageUnranked530/550
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked240/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 366 on averageUnranked360/420
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 327 on averageUnranked420/450
Briefing
quick answers, from the figures on this page01Ranking of nameserver among Rust servers: what is it?
The rank for nameserver is #15,998 on seven-day player hours, in the top 70% of ranked servers.
02Current population on nameserver: how busy is it?
nameserver was last seen 4 days 18 hours ago and is offline at this moment. It has averaged 0 players across the last seven days.
03What Rust version is nameserver on?
Rust network protocol 2634 and build 166494 on Windows is what nameserver runs. Steam updates your game so your protocol matches; that is required to join.
04Location of nameserver: where?
There is no region published by nameserver. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 178.177.238.64:28015.
05Uptime and current status of nameserver: what are they?
Live status: nameserver is down; last seen 4 days 18 hours ago. It was up 0% of the time over the last 4 full days: 0 of 96 hours. 5 October 2026 is when Rust Server Now first saw it.
06How should you read the tags on nameserver?
gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): Slot count: 15; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): This server runs build 166494; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none: that is the tag set nameserver publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does nameserver show up in Rust Server Now lists and filters?
These Rust Server Now lists include nameserver: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does nameserver wipe?
The record for nameserver holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 8 days 5 hours old.
09The map for nameserver: which one?
A procedural map, generated by the game, is in use on nameserver.
10The rules and settings of nameserver: what are they?
The name nameserver does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
11What is the process to join nameserver?
In Rust, press F1 and run client.connect 178.177.238.64:28015; or use Launch Rust on this page to connect through Steam.