- Players now
- 3/15 20% full
- 7-day average
- 0 peak –
- Rank
- #11,713 ▼ 998 this week
- Wiped
- 13d 23h ago · 25 Sep, 23:23 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#11,713 on player hours | 51 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 998 places this week | 46 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 178.177.237.170:28015
- Region
- –
- Max players
- 15
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 25 Sep 2026, 23:23 UTC
- Hostname
- –
- First seen
- 27 Sep 2026
Server tags
what each tag it publishes means ·mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp15 | Max players The server holds 15. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs165217 | Build Build 165217. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 478 on averageUnranked417/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 472 on averageUnranked460/475
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 459 on averageUnranked389/425
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked409/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 383 on averageUnranked262/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 336 on averageUnranked352/500
Briefing
quick answers, from the figures on this page01Where does nameserver sit in the rankings?
The rank for nameserver is #11,713 on seven-day player hours, in the top 49% of ranked servers.
02What is the player count on nameserver?
nameserver was last seen 12 days 10 hours ago and is offline at this moment.
03What Rust version is nameserver on?
Rust network protocol 2633 and build 165217 on Windows is what nameserver runs. Steam updates your game so your protocol matches; that is required to join.
04Location of nameserver: where?
For nameserver, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 178.177.237.170:28015 is its address.
05Current online status and reliability of nameserver: what is the data?
Right now nameserver shows as offline; last seen 12 days 10 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. 27 September 2026 is when Rust Server Now first saw it.
06How should you read the tags on nameserver?
gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): The server holds 15; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank: that is the tag set nameserver publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does nameserver show up in Rust Server Now lists and filters?
These Rust Server Now lists include nameserver: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08nameserver wipes on what schedule?
nameserver does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 13 days 23 hours old.
09The map for nameserver: which one?
Procedural map: nameserver uses one generated by the game.
10Which rules apply on nameserver, and what settings?
No gather rate appears in the name nameserver. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
11What is the process to join nameserver?
In Rust, press F1 and run client.connect 178.177.237.170:28015; or use Launch Rust on this page to connect through Steam.