- Players now
- 0/12 0% full
- 7-day average
- 0 peak –
- Rank
- #16,955 ▼ 1462 this week
- Wiped
- 17d 2h ago · 23 Sep, 00:39 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,955 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,462 places this week | 46 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 178.163.210.54:28015
- Region
- –
- Max players
- 12
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 23 Sep 2026, 00:39 UTC
- Hostname
- –
- First seen
- 27 Sep 2026
Server tags
what each tag it publishes means ·mp12,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp12 | Max players Capacity: 12. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs165217 | Build Build 165217. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 475 on averageUnranked229/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 470 on averageUnranked154/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 453 on averageUnranked207/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked484/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 379 on averageUnranked118/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked168/250
Briefing
quick answers, from the figures on this page01Ranking of Dazvolt Homies among Rust servers: what is it?
The rank for Dazvolt Homies is #16,955 on seven-day player hours, in the top 71% of ranked servers.
02What is the player count on Dazvolt Homies?
Right now Dazvolt Homies is not online; its last appearance was 11 days 14 hours ago.
03The Rust version for Dazvolt Homies: what is it?
The Rust build on Dazvolt Homies is network protocol 2633 and build 165217, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for Dazvolt Homies?
No region is published by Dazvolt Homies. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 178.163.210.54:28015.
05Uptime and current status of Dazvolt Homies: what are they?
Currently offline: Dazvolt Homies; last seen 11 days 14 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 27 September 2026.
06What is the meaning of each tag on Dazvolt Homies?
gmrust (Game mode): Standard Rust survival is the game mode; mp12 (Max players): Capacity: 12; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank: that is the tag set Dazvolt Homies publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does Dazvolt Homies appear?
Dazvolt Homies appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does Dazvolt Homies wipe?
Too few wipes are recorded for Dazvolt Homies to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 17 days 2 hours old.
09The map for Dazvolt Homies: which one?
A procedural map, generated by the game, is in use on Dazvolt Homies.
10Which rules apply on Dazvolt Homies, and what settings?
You will not find a gather rate in the name Dazvolt Homies. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
11Joining Dazvolt Homies: what are the steps?
In Rust, press F1 and run client.connect 178.163.210.54:28015; or use Launch Rust on this page to connect through Steam.