- Players now
- 0/10 0% full
- 7-day average
- 0 peak 1
- Rank
- #10,009 top 44%
- Wiped
- 20h ago · 9 Oct, 16:00 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 3 | |
|---|---|---|
| Standing#10,009 on player hours | 56 | |
| Uptime19 of the last 48 hours | 40 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 178.105.229.113:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 9 Oct 2026, 16:00 UTC
- Hostname
- –
- First seen
- 9 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build Build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 464 on averageUnranked573/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 457 on averageUnranked569/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 434 on averageUnranked552/550
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked245/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 366 on averageUnranked379/420
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 327 on averageUnranked417/450
Briefing
quick answers, from the figures on this page01What is the rank position of PrivateServer?
In the top 44% of all ranked servers, PrivateServer holds #10,009 for player hours over the last seven days.
02Current population on PrivateServer: how busy is it?
Right now, 0 players occupy the 10 slots on PrivateServer. Averaging 0 players over seven days, it peaked at 1. The 48-hour peak time is 18:00 UTC, when it averaged 1 players.
03The Rust version for PrivateServer: what is it?
The Rust build on PrivateServer is network protocol 2634 and build 167398, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of PrivateServer: where?
No region is published by PrivateServer. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 178.105.229.113:28015 is its address.
05Current online status and reliability of PrivateServer: what is the data?
Right now PrivateServer shows as online. Its first appearance in Rust Server Now data was on 9 October 2026.
06What is the meaning of each tag on PrivateServer?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none: that is the tag set PrivateServer publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does PrivateServer appear?
The Rust Server Now lists that carry PrivateServer are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
08On what timetable does PrivateServer wipe?
PrivateServer does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 20 hours have passed since its current world began.
09Map selection on PrivateServer: what is it?
A procedural map, generated by the game, is in use on PrivateServer.
10Which rules apply on PrivateServer, and what settings?
The name PrivateServer does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
11What is the process to join PrivateServer?
To connect, open Rust, press F1, and enter client.connect 178.105.229.113:28015. You can also click Launch Rust here to open the game via Steam and join.