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Offlinechecked 6d ago · scouted since 30 Sep 2026

Rust Local - Testes

Community
Join server
Evaluation 24 Bronze #15,958 on player hours
Players now
0/8
0% full
7-day average
0
peak –
Rank
#15,958
▼ 2828 this week
Wiped
6d 1h
ago · 4 Oct, 00:13 UTC
Next wipe
–
too few wipes seen yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime–Performance–Wipe hold–Momentum41
Population0 of 8 on average 0
Standing#15,958 on player hours 30
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 2,828 places this week 41

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

2 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
2.8 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
DateTimePeakLasted
4 Oct Sun 00:13 0 running
1 Oct Thu 05:47 1 before 2.8 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct6 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
177.37.136.172:28015
Region
–
Max players
8
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 00:13 UTC
Hostname
–
First seen
30 Sep 2026

Server tags

what each tag it publishes means · mp8,ptrak,$r?,v2634,gmrust,cs166652,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp8Max players The server holds 8.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Your game must run protocol 2634.
cs166652Build This server runs build 166652.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code No region set.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01Ranking of Rust Local - Testes among Rust servers: what is it?

The rank for Rust Local - Testes is #15,958 on seven-day player hours, in the top 70% of ranked servers.

02What is the player count on Rust Local - Testes?

Rust Local - Testes was last seen 6 days 1 hours ago and is offline at this moment. It has averaged 0 players across the last seven days.

Server Info
03What Rust version is Rust Local - Testes on?

The Rust build on Rust Local - Testes is network protocol 2634 and build 166652, on Windows. Steam updates your game so your protocol matches; that is required to join.

04Where can you find Rust Local - Testes physically?

There is no region published by Rust Local - Testes. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 177.37.136.172:28015.

05How reliable is Rust Local - Testes, and is it online?

Live status: Rust Local - Testes is down; last seen 6 days 1 hours ago. Over the last 7 full days, 1 of 168 hours were online, or 1%. 30 September 2026 is when Rust Server Now first saw it.

Tags & Lists
06What is the meaning of each tag on Rust Local - Testes?

The server browser reads these tags from Rust Local - Testes: gmrust (Game mode): Standard Rust survival is the game mode; mp8 (Max players): The server holds 8; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07On which Rust Server Now lists does Rust Local - Testes appear?

Rust Local - Testes appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Wipe Info
08On what timetable does Rust Local - Testes wipe?

Rust Local - Testes does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 6 days 1 hours have passed since its current world began.

09What does Rust Local - Testes look like on wipe day?

On average, 0 players was the busiest its recent wipes got. The latest wipe saw its peak 0 hours in.

Settings & Rules
10Map selection on Rust Local - Testes: what is it?

A procedural map, generated by the game, is in use on Rust Local - Testes.

11Which rules apply on Rust Local - Testes, and what settings?

You will not find a gather rate in the name Rust Local - Testes. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.

Join Info
12What is the process to join Rust Local - Testes?

Press F1 in Rust and enter client.connect 177.37.136.172:28015, or click Launch Rust here to open Rust via Steam and join.