- Players now
- 1/50 2% full
- 7-day average
- 0 peak 1
- Rank
- #13,877 top 61%
- Wiped
- 20h ago · 9 Oct, 13:52 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 1 | |
|---|---|---|
| Standing#13,877 on player hours | 39 | |
| Uptime2 of the last 48 hours | 4 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 177.155.205.90:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 9 Oct 2026, 13:52 UTC
- Hostname
- –
- First seen
- 9 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Capacity: 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 465 on averageUnranked553/550
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 461 on averageUnranked383/325
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 440 on averageUnranked409/375
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked250/325
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 370 on averageUnranked342/340
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 329 on averageUnranked335/350
Briefing
quick answers, from the figures on this page01Ranking of WindowsGSM - Server #1 among Rust servers: what is it?
The rank for WindowsGSM - Server #1 is #13,877 on seven-day player hours, in the top 61% of ranked servers.
02Current population on WindowsGSM - Server #1: how busy is it?
Right now WindowsGSM - Server #1 is not online; its last appearance was 19 hours ago. The seven-day average is 0 players, with a peak of 1. The 48-hour peak time is 14:00 UTC, when it averaged 1 players.
03Version of Rust on WindowsGSM - Server #1: which one?
The Rust build on WindowsGSM - Server #1 is network protocol 2634 and build 167398, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find WindowsGSM - Server #1 physically?
There is no region published by WindowsGSM - Server #1. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 177.155.205.90:28015.
05Uptime and current status of WindowsGSM - Server #1: what are they?
Live status: WindowsGSM - Server #1 is down; last seen 19 hours ago. Its first appearance in Rust Server Now data was on 9 October 2026.
06What is the meaning of each tag on WindowsGSM - Server #1?
The server browser reads these tags from WindowsGSM - Server #1: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does WindowsGSM - Server #1 show up in Rust Server Now lists and filters?
These Rust Server Now lists include WindowsGSM - Server #1: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
08On what timetable does WindowsGSM - Server #1 wipe?
WindowsGSM - Server #1 does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 20 hours.
09What map is running on WindowsGSM - Server #1?
A procedural map, generated by the game, is in use on WindowsGSM - Server #1.
10The rules and settings of WindowsGSM - Server #1: what are they?
No gather rate appears in the name WindowsGSM - Server #1. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.
11What is the process to join WindowsGSM - Server #1?
Press F1 in Rust and enter client.connect 177.155.205.90:28015, or click Launch Rust here to open Rust via Steam and join.