- Players now
- 0/5 0% full
- 7-day average
- 0 peak –
- Rank
- #16,954 ▼ 1461 this week
- Wiped
- 31d 15h ago · 8 Sep, 09:39 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,954 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,461 places this week | 46 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 176.96.136.189:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Sep 2026, 09:39 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2633,gmrust,cs163207,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp5 | Max players The server holds 5. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs163207 | Build Game build: 163207. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 476 on averageUnranked284/325
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 471 on averageUnranked279/325
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 455 on averageUnranked281/325
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked464/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 381 on averageUnranked154/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 334 on averageUnranked226/350
Briefing
quick answers, from the figures on this page01What is the rank position of TestServer?
The rank for TestServer is #16,954 on seven-day player hours, in the top 71% of ranked servers.
02What is the player count on TestServer?
Offline: TestServer last responded 11 days 20 hours ago.
03The Rust version for TestServer: what is it?
The Rust build on TestServer is network protocol 2633 and build 163207, on Windows. Steam updates your game so your protocol matches; that is required to join.
04Location of TestServer: where?
No region is published by TestServer. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 176.96.136.189:28015 is its address.
05How reliable is TestServer, and is it online?
Live status: TestServer is down; last seen 11 days 20 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. Its first appearance in Rust Server Now data was on 13 September 2026.
06How should you read the tags on TestServer?
gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): The server holds 5; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs163207 (Build): Game build: 163207; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set: that is the tag set TestServer publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does TestServer appear?
TestServer appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08TestServer wipes on what schedule?
Too few wipes are recorded for TestServer to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 31 days 15 hours old.
09What map is running on TestServer?
For TestServer, the map is procedural at size 3,500 with seed 1234567890, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
10The rules and settings of TestServer: what are they?
You will not find a gather rate in the name TestServer. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
11To join TestServer, what must you do?
To connect, open Rust, press F1, and enter client.connect 176.96.136.189:28015. You can also click Launch Rust here to open the game via Steam and join.
