- Players now
- 0/5 0% full
- 7-day average
- 0 peak –
- Rank
- #15,400 not ranked yet
- Wiped
- 26d 6h ago · 14 Sep, 04:19 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,400 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 176.59.100.59:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 14 Sep 2026, 04:19 UTC
- Hostname
- –
- First seen
- 18 Sep 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp5 | Max players Slot count: 5. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs163794 | Build This server runs build 163794. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 465 on averageUnranked588/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 459 on averageUnranked492/425
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 437 on averageUnranked464/450
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 421 on averageUnranked241/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 368 on averageUnranked337/380
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 328 on averageUnranked384/425
Briefing
quick answers, from the figures on this page01Ranking of ServerName among Rust servers: what is it?
In the top – of all ranked servers, ServerName holds #15,400 for player hours over the last seven days.
02What is the player count on ServerName?
ServerName was last seen 21 days 23 hours ago and is offline at this moment.
03Version of Rust on ServerName: which one?
The Rust build on ServerName is network protocol 2633 and build 163794, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Location of ServerName: where?
No region is published by ServerName. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 176.59.100.59:28015.
05How reliable is ServerName, and is it online?
Currently offline: ServerName; last seen 21 days 23 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 18 September 2026.
06How should you read the tags on ServerName?
The server browser reads these tags from ServerName: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Slot count: 5; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs163794 (Build): This server runs build 163794; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does ServerName show up in Rust Server Now lists and filters?
ServerName appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08ServerName wipes on what schedule?
ServerName does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 26 days 6 hours old.
09The map for ServerName: which one?
A procedural map, generated by the game, is in use on ServerName.
10Which rules apply on ServerName, and what settings?
No gather rate appears in the name ServerName. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is off.
11What is the process to join ServerName?
In Rust, press F1 and run client.connect 176.59.100.59:28015; or use Launch Rust on this page to connect through Steam.