- Players now
- 1/500 0% full
- 7-day average
- 1 peak 1
- Rank
- #13,577 top 60%
- Wiped
- 1d 21h ago · 9 Oct, 13:36 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 500 on average | 0 | |
|---|---|---|
| Standing#13,577 on player hours | 40 | |
| Uptime2 of the last 48 hours | 4 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 176.50.79.223:28015
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 9 Oct 2026, 13:36 UTC
- Hostname
- –
- First seen
- 10 Oct 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp500 | Max players The server holds 500. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 444 on averageUnranked588/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 424 on averageUnranked492/475
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 398 on averageUnranked450/450
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 387 on averageUnranked250/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 332 on averageUnranked384/400
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 314 on averageUnranked397/425
Briefing
quick answers, from the figures on this page01What is the rank position of Test server?
In the top 60% of all ranked servers, Test server holds #13,577 for player hours over the last seven days.
02How many players are on Test server right now?
Offline: Test server last responded 23 hours ago. Its seven-day average is 1 players; the peak is 1. Its busiest point in the last 48 hours was 11:00 UTC, averaging 1 players.
03What Rust version is Test server on?
Version for Test server: Rust network protocol 2634 and build 167398 on Windows. Steam updates your game so your protocol matches; that is required to join.
04Location of Test server: where?
For Test server, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 176.50.79.223:28015.
05Uptime and current status of Test server: what are they?
Right now Test server shows as offline; last seen 23 hours ago. Its first appearance in Rust Server Now data was on 10 October 2026.
06How should you read the tags on Test server?
For the in-game browser, Test server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp500 (Max players): The server holds 500; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does Test server show up in Rust Server Now lists and filters?
These Rust Server Now lists include Test server: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
08On what timetable does Test server wipe?
Test server does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 45 hours old.
09The map for Test server: which one?
A procedural map, generated by the game, is in use on Test server.
10The rules and settings of Test server: what are they?
You will not find a gather rate in the name Test server. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is active.
11What is the process to join Test server?
In Rust, press F1 and run client.connect 176.50.79.223:28015; or use Launch Rust on this page to connect through Steam.