- Players now
- 1/10 10% full
- 7-day average
- 0 peak –
- Rank
- – not ranked yet
- Wiped
- 26d 21h ago · 13 Sep, 07:54 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standingnot ranked yet | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 176.143.196.161:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 13 Sep 2026, 07:54 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs163794 | Build Build 163794. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 471 on averageUnranked261/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 468 on averageUnranked169/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 449 on averageUnranked196/200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked444/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 376 on averageUnranked125/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked134/225
Briefing
quick answers, from the figures on this page01What is the player count on Development Server?
Development Server was last seen 26 days 17 hours ago and is offline at this moment.
02The Rust version for Development Server: what is it?
The Rust build on Development Server is network protocol 2633 and build 163794, on Windows. Steam updates your game so your protocol matches; that is required to join.
03What is the host location for Development Server?
There is no region published by Development Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 176.143.196.161:28015 is its address.
04Current online status and reliability of Development Server: what is the data?
Right now Development Server shows as offline; last seen 26 days 17 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. First seen by Rust Server Now on 13 September 2026.
05The tags on Development Server: what do they mean?
The server browser reads these tags from Development Server: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs163794 (Build): Build 163794; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
06Where does Development Server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Development Server are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
07Development Server wipes on what schedule?
The record for Development Server holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 26 days 21 hours.
08The map for Development Server: which one?
A procedural map, generated by the game, is in use on Development Server.
09Which rules apply on Development Server, and what settings?
No gather rate appears in the name Development Server. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.
10What is the process to join Development Server?
Press F1 in Rust and enter client.connect 176.143.196.161:28015, or click Launch Rust here to open Rust via Steam and join.