- Players now
- 1/10 10% full
- 7-day average
- 0 peak 1
- Rank
- #12,046 top 53%
- Wiped
- 20h ago · 10 Oct, 18:14 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 5 | |
|---|---|---|
| Standing#12,046 on player hours | 47 | |
| Uptime5 of the last 48 hours | 10 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 10 Oct | Sat 17:57 | 0 before | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 176.108.25.154:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 10 Oct 2026, 18:14 UTC
- Hostname
- –
- First seen
- 10 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 444 on averageUnranked594/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 418 on averageUnranked662/650
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 393 on averageUnranked575/600
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 385 on averageUnranked233/300
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 326 on averageUnranked447/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 311 on averageUnranked436/450
Briefing
quick answers, from the figures on this page01What is the rank position of local-test?
The rank for local-test is #12,046 on seven-day player hours, in the top 53% of ranked servers.
02What is the player count on local-test?
Right now local-test is not online; its last appearance was 18 hours ago. Averaging 0 players over seven days, it peaked at 1. Between the last 48 hours, 20:00 UTC saw the highest average: 1 players.
03What Rust version is local-test on?
Version for local-test: Rust network protocol 2634 and build 167398 on Windows. Steam updates your game so your protocol matches; that is required to join.
04Location of local-test: where?
No region is published by local-test. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 176.108.25.154:28015.
05Uptime and current status of local-test: what are they?
Right now local-test shows as offline; last seen 18 hours ago. Its first appearance in Rust Server Now data was on 10 October 2026.
06The tags on local-test: what do they mean?
The server browser reads these tags from local-test: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server holds 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does local-test appear?
The Rust Server Now lists that carry local-test are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
08local-test wipes on what schedule?
local-test does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 20 hours old.
09The map for local-test: which one?
Procedural map: local-test uses one generated by the game.
10The rules and settings of local-test: what are they?
You will not find a gather rate in the name local-test. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is off.
11What is the process to join local-test?
In Rust, press F1 and run client.connect 176.108.25.154:28015; or use Launch Rust on this page to connect through Steam.