- Players now
- 0/1 0% full
- 7-day average
- 0 peak –
- Rank
- #15,478 ▲ 372 this week
- Wiped
- 18d 0h ago · 23 Sep, 13:10 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,478 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 372 places this week | 51 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 175.210.82.156:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 23 Sep 2026, 13:10 UTC
- Hostname
- –
- First seen
- 23 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp1 | Max players Slot count: 1. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs165217 | Build Game build: 165217. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 444 on averageUnranked589/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 419 on averageUnranked625/650
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 394 on averageUnranked569/600
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 385 on averageUnranked271/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 328 on averageUnranked446/460
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 311 on averageUnranked426/450
Briefing
quick answers, from the figures on this page01Ranking of Rustafied Map Test among Rust servers: what is it?
The rank for Rustafied Map Test is #15,478 on seven-day player hours, in the top 70% of ranked servers.
02Current population on Rustafied Map Test: how busy is it?
Rustafied Map Test was last seen 18 days ago and is offline at this moment.
03The Rust version for Rustafied Map Test: what is it?
Rust network protocol 2633 and build 165217 on Windows is what Rustafied Map Test runs. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for Rustafied Map Test?
No region is published by Rustafied Map Test. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 175.210.82.156:28015.
05How reliable is Rustafied Map Test, and is it online?
Currently offline: Rustafied Map Test; last seen 18 days ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 23 September 2026.
06How should you read the tags on Rustafied Map Test?
gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank: that is the tag set Rustafied Map Test publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Rustafied Map Test show up in Rust Server Now lists and filters?
Rustafied Map Test appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08Rustafied Map Test wipes on what schedule?
Too few wipes are recorded for Rustafied Map Test to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 18 days have passed since its current world began.
09The map for Rustafied Map Test: which one?
A procedural map, generated by the game, is in use on Rustafied Map Test.
10Which rules apply on Rustafied Map Test, and what settings?
No gather rate appears in the name Rustafied Map Test. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
11To join Rustafied Map Test, what must you do?
In Rust, press F1 and run client.connect 175.210.82.156:28015; or use Launch Rust on this page to connect through Steam.