- Players now
- 1/8 12% full
- 7-day average
- 0 peak –
- Rank
- #13,797 ▼ 791 this week
- Wiped
- 8d 13h ago · 2 Oct, 15:04 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,797 on player hours | 40 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 791 places this week | 47 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 175.134.251.133:28015
- Region
- –
- Max players
- 8
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 15:04 UTC
- Hostname
- –
- First seen
- 2 Oct 2026
Server tags
what each tag it publishes means ·mp8,ptrak,$r?,v2634,gmrust,cs166586,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp8 | Max players Capacity: 8. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166586 | Build Build 166586. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 451 on averageUnranked247/275
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 434 on averageUnranked163/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 409 on averageUnranked171/200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 393 on averageUnranked488/550
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 340 on averageUnranked131/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 318 on averageUnranked147/200
Briefing
quick answers, from the figures on this page01Where does MUSHIMOCHI Server sit in the rankings?
The rank for MUSHIMOCHI Server is #13,797 on seven-day player hours, in the top 60% of ranked servers.
02How many players are on MUSHIMOCHI Server right now?
Offline: MUSHIMOCHI Server last responded 8 days 11 hours ago.
03What Rust version is MUSHIMOCHI Server on?
Rust network protocol 2634 and build 166586 on Windows is what MUSHIMOCHI Server runs. Steam updates your game so your protocol matches; that is required to join.
04Where can you find MUSHIMOCHI Server physically?
There is no region published by MUSHIMOCHI Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 175.134.251.133:28015.
05Uptime and current status of MUSHIMOCHI Server: what are they?
Right now MUSHIMOCHI Server shows as offline; last seen 8 days 11 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 2 October 2026.
06How should you read the tags on MUSHIMOCHI Server?
gmrust (Game mode): Survival in the standard Rust format; mp8 (Max players): Capacity: 8; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166586 (Build): Build 166586; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank: that is the tag set MUSHIMOCHI Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does MUSHIMOCHI Server appear?
The Rust Server Now lists that carry MUSHIMOCHI Server are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does MUSHIMOCHI Server wipe?
Too few wipes are recorded for MUSHIMOCHI Server to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 8 days 13 hours have passed since its current world began.
09The map for MUSHIMOCHI Server: which one?
Procedural map: MUSHIMOCHI Server uses one generated by the game.
10Which rules apply on MUSHIMOCHI Server, and what settings?
No gather rate appears in the name MUSHIMOCHI Server. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.
11Joining MUSHIMOCHI Server: what are the steps?
In Rust, press F1 and run client.connect 175.134.251.133:28015; or use Launch Rust on this page to connect through Steam.