[US] Sentinel Main Test | Vanilla | Weekly
- Players now
- 0/10 0% full
- 7-day average
- 1 peak 2
- Rank
- #11,913 top 52%
- Wiped
- 3h ago · 10 Oct, 03:09 UTC
- Next wipe
- 6d 20h Sat 17 Oct, 03:09 UTC
- Team limit
- 8 weekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 8 | |
|---|---|---|
| Standing#11,913 on player hours | 48 | |
| Uptime3 of the last 48 hours | 6 | |
| Performance130 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
0 on recordWeekly: 7 days after its last wipe
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 52% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- 4250
- Seed
- 1337
- Custom map
- download
- Address
- 174.57.113.24:28040
- Region
- NA
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- weekly
- Last wipe
- 10 Oct 2026, 03:09 UTC
- Hostname
- –
- First seen
- 10 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,^w,^v,NA,gmvanilla,cs167398,ts8,^o^z,rustmaps| Game | gmvanilla | Game mode You play vanilla survival here. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^w | Weekly A wipe every week. |
| Difficulty | ^v | Vanilla Vanilla in the full sense: nothing about rates, kits or rules is changed. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | NA | North America The browser files it under North America. |
| Other | rustmaps | Custom tag A custom tag, not one of the standard Rust set, applied by the owner or a plugin. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 24 on averageUnranked34/100
- 2Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 16 on averageUnranked27/150
- 3Goober GamingNA · groups of 8+ · weekly · 1 on averageUnranked0/50
- 4Rustoria.co - US MainNA · groups of 16+ · weekly · 215 on averageUnranked390/425
- 5Rusty Moose |US Main|NA · groups of 12+ · weekly · 201 on averageUnranked414/425
- 6Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 186 on averageUnranked14/250
Briefing
quick answers, from the figures on this page01Ranking of [US] Sentinel Main Test | Vanilla | Weekly among Rust servers: what is it?
In North America, [US] Sentinel Main Test | Vanilla | Weekly is #1,410; globally, #11,913 on player hours over the last seven days, in the top 52% of ranked servers.
02How many players are on [US] Sentinel Main Test | Vanilla | Weekly right now?
The current population on [US] Sentinel Main Test | Vanilla | Weekly is 0, against 10 slots. Its seven-day average is 1 players; the peak is 2. The 48-hour peak time is 03:00 UTC, when it averaged 2 players.
03Version of Rust on [US] Sentinel Main Test | Vanilla | Weekly: which one?
Version for [US] Sentinel Main Test | Vanilla | Weekly: Rust network protocol 2634 and build 167398 on Windows. Steam updates your game so your protocol matches; that is required to join.
04Performance of [US] Sentinel Main Test | Vanilla | Weekly: is it smooth?
For the last 48 hours, average server fps was 130, with a minimum of 93. Entities reached 97,207 - buildings, deployables and the rest. The maximum memory used was 3,343 MB. Low fps plus a growing entity count equals lag for players.
05Location of [US] Sentinel Main Test | Vanilla | Weekly: where?
With a NA tag, [US] Sentinel Main Test | Vanilla | Weekly places itself in North America. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 174.57.113.24:28040.
06Uptime and current status of [US] Sentinel Main Test | Vanilla | Weekly: what are they?
[US] Sentinel Main Test | Vanilla | Weekly reports online at this moment. The last restart happened around 1 hours ago, according to uptime. Its first appearance in Rust Server Now data was on 10 October 2026.
07What is the meaning of each tag on [US] Sentinel Main Test | Vanilla | Weekly?
gmvanilla (Game mode): You play vanilla survival here; mp10 (Max players): The server holds 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank; ^w (Weekly): A wipe every week; ^v (Vanilla): Vanilla in the full sense: nothing about rates, kits or rules is changed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply; NA (North America): The browser files it under North America; rustmaps (Custom tag): A custom tag, not one of the standard Rust set, applied by the owner or a plugin: that is the tag set [US] Sentinel Main Test | Vanilla | Weekly publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does [US] Sentinel Main Test | Vanilla | Weekly show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry [US] Sentinel Main Test | Vanilla | Weekly are: Modded Rust servers and North America Rust servers. It appears on the server list when you apply these filters: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
09[US] Sentinel Main Test | Vanilla | Weekly wipes on what schedule?
The next wipe for [US] Sentinel Main Test | Vanilla | Weekly is an estimate based on weekly: 7 days after its last wipe. Expect the next wipe on Saturday 17 October at 03:09 UTC. This world is 3 hours old. A weekly wipe schedule is published in its tags.
10The map for [US] Sentinel Main Test | Vanilla | Weekly: which one?
Custom map of size 4,250: [US] Sentinel Main Test | Vanilla | Weekly uses one, and the published map file can be downloaded from this page.
11Which rules apply on [US] Sentinel Main Test | Vanilla | Weekly, and what settings?
No gather rate appears in the name [US] Sentinel Main Test | Vanilla | Weekly. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. Its self-description is vanilla: vanilla in the full sense: nothing about rates, kits or rules is changed. VAC, Valve's anti-cheat, is enabled.
12To join [US] Sentinel Main Test | Vanilla | Weekly, what must you do?
Press F1 in Rust and enter client.connect 174.57.113.24:28040, or click Launch Rust here to open Rust via Steam and join.