Darkstar 5X Experimental
- Players now
- 0/50 0% full
- 7-day average
- 0 peak 1
- Rank
- #14,443 ▲ 1084 this week
- Wiped
- 8d 5h ago · 1 Oct, 22:30 UTC
- Next wipe
- 26d 15h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#14,443 on player hours | 37 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance116 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 1,084 places this week | 54 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 22:30 | 0 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 172.240.229.71:28065
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 1 Oct 2026, 22:30 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,^m,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Build 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^m | Monthly Monthly wipes, timed to Facepunch's force wipe. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10xNA · groups of 8+ · 5x · monthly · 101 on averageUnranked142/150
- 2AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10xNA · groups of 8+ · 5x · monthly · 81 on averageUnranked157/200
- 3Rustafields.com [X5][Shop]EU · groups of 16+ · 5x · monthly · 13 on averageUnranked3/150
- 4JumpRust.com - EU 5x Light|RP Shop|Kits|TP|Events|Monthly|EU · groups of 100+ · 5x · monthly · 11 on averageUnranked4/120
- 5JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly|NA · groups of 100+ · 5x · monthly · 6 on averageUnranked12/120
- 6[AR] KUKARUST X5 | MAX 5 | 2WEEK MAP | MONTHLY BPSA · groups of 8+ · 5x · monthly · 3 on averageUnranked3/100
Briefing
quick answers, from the figures on this page01Ranking of Darkstar 5X Experimental among Rust servers: what is it?
The rank for Darkstar 5X Experimental is #14,443 on seven-day player hours, in the top 63% of ranked servers.
02Current population on Darkstar 5X Experimental: how busy is it?
The current population on Darkstar 5X Experimental is 0, against 50 slots. The seven-day average is 0 players, with a peak of 1.
03The Rust version for Darkstar 5X Experimental: what is it?
Version for Darkstar 5X Experimental: Rust network protocol 2634 and build 166652 on Windows. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on Darkstar 5X Experimental good?
For the last 48 hours, average server fps was 116, with a minimum of 101. Entities reached 70,155 - buildings, deployables and the rest. Memory usage reached 2,148 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05Location of Darkstar 5X Experimental: where?
There is no region published by Darkstar 5X Experimental. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 172.240.229.71:28065.
06Uptime and current status of Darkstar 5X Experimental: what are they?
Right now Darkstar 5X Experimental shows as online. The last restart happened around 15 hours ago, according to uptime. 168 of 168 hours up in the last 7 full days; that is 100%. First seen by Rust Server Now on 13 September 2026.
07How should you read the tags on Darkstar 5X Experimental?
gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): The server holds 50; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Darkstar 5X Experimental publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does Darkstar 5X Experimental show up in Rust Server Now lists and filters?
These Rust Server Now lists include Darkstar 5X Experimental: 5x Rust servers, ranked by live population and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 5x.
09Darkstar 5X Experimental wipes on what schedule?
Once a month, Darkstar 5X Experimental wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world is 8 days 5 hours old. Its tags advertise a monthly wipe schedule.
10On wipe day, what changes for Darkstar 5X Experimental?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.
11Map selection on Darkstar 5X Experimental: what is it?
A procedural map of size 3,500 with seed 1162579596, generated by the game, is in use on Darkstar 5X Experimental. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12Which rules apply on Darkstar 5X Experimental, and what settings?
Its name carries a 5x gather rate for Darkstar 5X Experimental. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
13Joining Darkstar 5X Experimental: what are the steps?
Press F1 in Rust and enter client.connect 172.240.229.71:28065, or click Launch Rust here to open Rust via Steam and join.
