- Players now
- 1/100 1% full
- 7-day average
- 0 peak –
- Rank
- #15,321 ▼ 280 this week
- Wiped
- 8d 4h ago · 1 Oct, 16:21 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,321 on player hours | 35 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 280 places this week | 49 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 171.5.242.20:28015
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 16:21 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players Slot count: 100. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build This server runs build 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 480 on averageUnranked549/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 475 on averageUnranked549/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 463 on averageUnranked502/550
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked370/400
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 386 on averageUnranked369/450
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 338 on averageUnranked429/500
Briefing
quick answers, from the figures on this page01Ranking of RUST UNTIMATE.RATE among Rust servers: what is it?
In the top 65% of all ranked servers, RUST UNTIMATE.RATE holds #15,321 for player hours over the last seven days.
02What is the player count on RUST UNTIMATE.RATE?
Offline: RUST UNTIMATE.RATE last responded 8 days 4 hours ago.
03The Rust version for RUST UNTIMATE.RATE: what is it?
Version for RUST UNTIMATE.RATE: Rust network protocol 2633 and build 165217 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for RUST UNTIMATE.RATE?
For RUST UNTIMATE.RATE, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 171.5.242.20:28015.
05Current online status and reliability of RUST UNTIMATE.RATE: what is the data?
Currently offline: RUST UNTIMATE.RATE; last seen 8 days 4 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. Its first appearance in Rust Server Now data was on 1 October 2026.
06The tags on RUST UNTIMATE.RATE: what do they mean?
For the in-game browser, RUST UNTIMATE.RATE declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does RUST UNTIMATE.RATE show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry RUST UNTIMATE.RATE are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does RUST UNTIMATE.RATE wipe?
RUST UNTIMATE.RATE does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 8 days 4 hours old.
09The map for RUST UNTIMATE.RATE: which one?
A procedural map, generated by the game, is in use on RUST UNTIMATE.RATE.
10The rules and settings of RUST UNTIMATE.RATE: what are they?
The name RUST UNTIMATE.RATE does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
11Joining RUST UNTIMATE.RATE: what are the steps?
Press F1 in Rust and enter client.connect 171.5.242.20:28015, or click Launch Rust here to open Rust via Steam and join.