Rust 10x | Local Test | Quad
- Players now
- 0/10 0% full
- 7-day average
- 1 peak 4
- Rank
- #10,075 top 44%
- Wiped
- 5d 11h ago · 4 Oct, 21:46 UTC
- Next wipe
- – not predictable yet
- Team limit
- quad no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 10 | |
|---|---|---|
| Standing#10,075 on player hours | 56 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 6 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 44% of all ranked servers, #522 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Address
- 169.1.170.115:28015
- Region
- –
- Max players
- 10
- Group limit
- quad
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 21:46 UTC
- Hostname
- –
- First seen
- 6 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166494,ts4,^z,^y| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Slot count: 10. | |
ts4 | Group limit 4 is the team cap. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166494 | Build Game build: 166494. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon Carbon is the plugin framework in use. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1TemplarGaming 10x Swift Quad Loot++|PvP|MyMini|SkinBox|x10 JUSTNA · quad · 10x · weekly · 5 on averageUnranked2/200
- 2HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORPEA · quad · 10x · monthly · 2 on averageUnranked1/160
- 3Freeland 10x | Raidable Bases | Swift Loot+| PvP | MyMini | KiNA · quad · 10x · weekly · 2 on averageUnranked2/75
- 4RUSTX [x10 | SOLO/DUO/MAX 3 | Loot+ | Skins] WIPE 10.10EU · quad · 10x · weekly · 2 on averageUnranked1/25
- 5⦿ ICEFUSE 10X Omega (Solo/Duo/Trio/Quad|No BPs|Kits|Shop)NA · quad · 10x · weekly · 2 on averageUnranked0/150
- 6XRUST.CO EU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORPEU · quad · 10x · monthly · 1 on averageUnranked2/160
Briefing
quick answers, from the figures on this page01What is the rank position of Rust 10x | Local Test | Quad?
The rank for Rust 10x | Local Test | Quad is #10,075 on seven-day player hours, in the top 44% of ranked servers. Ranked against quad, it sits at #522.
02What is the player count on Rust 10x | Local Test | Quad?
Rust 10x | Local Test | Quad was last seen 3 days 15 hours ago and is offline at this moment. Averaging 1 players over seven days, it peaked at 4.
03Version of Rust on Rust 10x | Local Test | Quad: which one?
Rust network protocol 2634 and build 166494 on Windows is what Rust 10x | Local Test | Quad runs. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for Rust 10x | Local Test | Quad?
There is no region published by Rust 10x | Local Test | Quad. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 169.1.170.115:28015 is its address.
05Uptime and current status of Rust 10x | Local Test | Quad: what are they?
Live status: Rust 10x | Local Test | Quad is down; last seen 3 days 15 hours ago. Over the last 3 full days, 0 of 72 hours were online, or 0%. 6 October 2026 is when Rust Server Now first saw it.
06The tags on Rust 10x | Local Test | Quad: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Slot count: 10; ts4 (Group limit): 4 is the team cap; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use: that is the tag set Rust 10x | Local Test | Quad publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does Rust 10x | Local Test | Quad show up in Rust Server Now lists and filters?
Rust 10x | Local Test | Quad appears on the following Rust Server Now lists: Best 10x Rust servers and Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last week; Gather rate: 10x.
08On what timetable does Rust 10x | Local Test | Quad wipe?
Rust 10x | Local Test | Quad does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 5 days 11 hours have passed since its current world began.
09The map for Rust 10x | Local Test | Quad: which one?
A procedural map of size 3,500 with seed 1012026, generated by the game, is in use on Rust 10x | Local Test | Quad. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
10Which rules apply on Rust 10x | Local Test | Quad, and what settings?
10x gather: that is the rate Rust 10x | Local Test | Quad puts in its name. 4 players is the cap for a group (quad). This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Carbon plugins running here. VAC, Valve's anti-cheat, is enabled.
11To join Rust 10x | Local Test | Quad, what must you do?
To connect, open Rust, press F1, and enter client.connect 169.1.170.115:28015. You can also click Launch Rust here to open the game via Steam and join.
