TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly
- Players now
- 1/100 1% full
- 7-day average
- 1 peak 4
- Rank
- #3,456 ▲ 415 this week
- Wiped
- 8d 1h ago · 1 Oct, 17:59 UTC
- Next wipe
- 5d 22h Thu 15 Oct, 17:59 UTC
- Team limit
- 8 biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 100 on average | 1 | |
|---|---|---|
| Standing#3,456 on player hours | 85 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance155 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 415 places this week | 56 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 4 players.
Daily average and peak, UTC.
Wipe record
2 on recordIts biweekly schedule tag · low confidence
- usual gap
- 13.8 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 5
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 17:59 | 4 | running |
| 17 Sep | Thu 23:13 | 1 | 13.8 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 15% of all ranked servers, top 33% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 168.197.96.43:28015
- Region
- NA
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Last wipe
- 1 Oct 2026, 17:59 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,^b,^v,NA,gmrust,cs167231,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp100 | Max players Capacity: 100. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167231 | Build Build 167231. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^b | Biweekly Every fortnight it wipes. |
| Difficulty | ^v | Vanilla No altered rates, kits or rules - exactly what Facepunch ships. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. | |
| Region | NA | North America The browser files it under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Atlas - US 2X Medium | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · biweekly · 4 on averageUnranked2/100
- 2Playdust.gg | 2X Solo/Duo/Trio | Small One Grid - OnegridNA · groups of 8+ · 2x · biweekly · 1 on averageUnranked4/40
- 3C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++NA · groups of 99+ · 2x · biweekly · 1 on averageUnranked3/250
- 4Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 378 on averageUnranked181/200
- 5US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 213 on averageUnranked161/200
- 6[US] Spoonkid Rust - 2x Monthly | 8 MAX | No BP WipesNA · groups of 8+ · 2x · monthly · 173 on averageUnranked103/125
Briefing
quick answers, from the figures on this page01Ranking of TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly among Rust servers: what is it?
In North America, TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is #626; globally, #3,456 on player hours over the last seven days, in the top 15% of ranked servers.
02Current population on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly: how busy is it?
1 of 100 slots are filled on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly at this moment. Averaging 1 players over seven days, it peaked at 4. Its busiest point in the last 48 hours was 00:00 UTC, averaging 3 players.
03Version of Rust on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly: which one?
Rust network protocol 2634 and build 167231 on Linux is what TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly good?
Average server fps for the last 48 hours was 155; the lowest was 76. 50,184 entities at peak, counting buildings and deployables. The maximum memory used was 1,986 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly physically?
The location TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly lists is North America, indicated by the NA tag. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 168.197.96.43:28015.
06Current online status and reliability of TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly: what is the data?
Right now TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly shows as online. The last restart happened around 7 hours ago, according to uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07What is the meaning of each tag on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?
The server browser reads these tags from TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly: gmrust (Game mode): Standard Rust survival is the game mode; mp100 (Max players): Capacity: 100; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): Build 167231; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^b (Biweekly): Every fortnight it wipes; ^v (Vanilla): No altered rates, kits or rules - exactly what Facepunch ships; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply; NA (North America): The browser files it under North America. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly are: 2× Rust servers, ranked live, Modded Rust servers and North America Rust servers. Under these filters, it appears on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
09On what timetable does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly wipe?
The prediction follows its tag: too few of TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly's wipes are on record to confirm the schedule. Thursday 15 October at 17:59 UTC is when the next wipe is due. It has been running its current world for 8 days 1 hours. The tags publish a biweekly wipe schedule.
10What happens on wipe day for TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?
2 players on average marked the busiest point of its recent wipes. 8 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 5.
11Map selection on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly: what is it?
The map on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is procedural, size 3,000 with seed 607044141, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly: what are they?
Its name carries a 2x gather rate for TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. You will find Oxide plugins running here. Vanilla is its own label: no altered rates, kits or rules - exactly what Facepunch ships. The VAC anti-cheat from Valve is on.
13Joining TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly: what are the steps?
Press F1 in Rust and enter client.connect 168.197.96.43:28015, or click Launch Rust here to open Rust via Steam and join. You can find its website at https://discord.com/invite/QpwNR4Tynm.
