Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2
- Players now
- 0/40 0% full
- 7-day average
- 0 peak 1
- Rank
- #15,276 ▼ 2133 this week
- Wiped
- 7d 17h ago · 2 Oct, 12:38 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#15,276 on player hours | 33 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance239 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 2,133 places this week | 43 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 12:38 | 0 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 168.119.64.99:50000
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 12:38 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp40 | Max players The server holds 40. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167231 | Build Build 167231. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1RUST/UKN练枪/竞技/建造EA · groups of 8+ · 22 on averageUnranked1/100
- 2[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 12 on averageUnranked1/100
- 3MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 10 on averageUnranked4/100
- 4・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 6 on averageUnranked6/100
- 5PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 4 on averageUnranked2/10
- 6[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 4 on averageUnranked3/100
Briefing
quick answers, from the figures on this page01What is the rank position of Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?
In the top 67% of all ranked servers, Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 holds #15,276 for player hours over the last seven days.
02Current population on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2: how busy is it?
The current population on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 is 0, against 40 slots. Its seven-day average is 0 players; the peak is 1. Its busiest point in the last 48 hours was 11:00 UTC, averaging 0 players.
03The Rust version for Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2: what is it?
Version for Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2: Rust network protocol 2634 and build 167231 on Linux. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?
For the last 48 hours, average server fps was 239, with a minimum of 215. Entities reached 1,748 - buildings, deployables and the rest. Memory usage reached 832 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05Location of Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2: where?
There is no region published by Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 168.119.64.99:50000.
06Uptime and current status of Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2: what are they?
Live status: Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 is up. Reported uptime puts the last restart at roughly 16 hours ago. 168 of 168 hours up in the last 7 full days; that is 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07What is the meaning of each tag on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?
gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): The server holds 40; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167231 (Build): Build 167231; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference: that is the tag set Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 appear?
Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 appears on the following Rust Server Now lists: Modded Rust servers and Combat training servers by live count. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 wipe?
Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 7 days 17 hours old.
10On wipe day, what changes for Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2?
0 players on average marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked.
11The map for Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2: which one?
The map on Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 is procedural, size 1,000 with seed 1337, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page. You will see the map name as: Custom Map.
12The rules and settings of Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2: what are they?
The name Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2 does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running. Valve's VAC anti-cheat is active.
13To join Beans AimTrain Targets/Tracking/Facechecks/Recoil/bow/ak/UKN #2, what must you do?
In Rust, press F1 and run client.connect 168.119.64.99:50000; or use Launch Rust on this page to connect through Steam.
