- Players now
- 0/? 0% full
- 7-day average
- 0 peak –
- Rank
- #16,004 ▲ 893 this week
- Wiped
- 36d 22h ago · 3 Sep, 16:17 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,004 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance60 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 893 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 168.100.162.12:30015
- Region
- –
- Max players
- –
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Sep 2026, 16:17 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp0,ptrak,$r?,v2633,gmrust,cs165590,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp0 | Max players Slot count: 0. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs165590 | Build Game build: 165590. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 461 on averageUnranked590/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 452 on averageUnranked597/650
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 429 on averageUnranked625/650
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked188/200
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 359 on averageUnranked412/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 324 on averageUnranked446/450
Briefing
quick answers, from the figures on this page01What is the rank position of Staging?
In the top 70% of all ranked servers, Staging holds #16,004 for player hours over the last seven days.
02How many players are on Staging right now?
The live count on Staging reads 0 players. 0 players is the seven-day average.
03The Rust version for Staging: what is it?
Rust network protocol 2633 and build 165590 on Linux is what Staging runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on Staging good?
Server fps over the last 48 hours: 60 average, 59 lowest. Entities reached 42,168 - buildings, deployables and the rest. Memory usage reached 4,306 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05Where can you find Staging physically?
For Staging, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 168.100.162.12:30015.
06Current online status and reliability of Staging: what is the data?
Staging reports online at this moment. About 16 days 5 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 13 September 2026.
07How should you read the tags on Staging?
For the in-game browser, Staging declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Slot count: 0; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633; cs165590 (Build): Game build: 165590; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does Staging appear?
The Rust Server Now lists that carry Staging are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
09On what timetable does Staging wipe?
The record for Staging holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 36 days 22 hours have passed since its current world began.
10What map is running on Staging?
A procedural map of size 3,000 with seed 1234567810, generated by the game, is in use on Staging. Size and seed together determine the map, which can be viewed on RustMaps from this page.
11Which rules apply on Staging, and what settings?
You will not find a gather rate in the name Staging. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
12Joining Staging: what are the steps?
Press F1 in Rust and enter client.connect 168.100.162.12:30015, or click Launch Rust here to open Rust via Steam and join.
