Rust Server Now
105,380 playing Find a server
Onlinechecked 9m ago · scouted since 13 Sep 2026

training_grounds

Vanilla vanilla
Join server Website
Evaluation 58 Bronze #16,000 on player hours
Players now
0/?
0% full
7-day average
0
peak –
Rank
#16,000
▲ 486 this week
Wiped
8d 19h
ago · 1 Oct, 17:45 UTC
Next wipe
–
no rhythm it keeps
Team limit
16 max
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing30Uptime98Performance50Wipe hold–Momentum52
Populationno average yet –
Standing#16,000 on player hours 30
Uptime47 of the last 48 hours 98
Performance30 server fps on average 50
Wipe holdtoo few wipes seen –
Momentumup 486 places this week 52

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Wipe record

3 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4.5 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctThu 1 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
7 Oct Wed 15:39 0 running
1 Oct Thu 16:59 0 5.9 days
28 Sep Mon 14:32 1 3.1 days

Performance

01020304013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of training_grounds
Map
Rustafied Custom Map
Size
4500
Seed
745537755
Custom map
download
Address
168.100.162.11:28085
Region
– · uk1
Max players
–
Group limit
16 max
Wipe schedule
–
Last wipe
1 Oct 2026, 17:45 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp0,ptrak,$ruk1,v2634,^v,^t,gmrust,cs167398,ts16,rustmaps
GamegmrustGame mode Survival in the standard Rust format.
mp0Max players The server holds 0.
ts16Group limit Teams cap at 16.
v2634Protocol Protocol 2634: match it to join.
cs167398Build Build 167398.
ptrakNetworking The network layer is RakNet, standard for Rust.
$ruk1Region code Region code: uk1.
Difficulty^vVanilla Vanilla in the full sense: nothing about rates, kits or rules is changed.
Gameplay^tTutorial on Facepunch's tutorial is available for new players on this server.
OtherrustmapsCustom tag Not part of the standard tag set - the owner or a plugin put it there.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of training_grounds?

In the top 70% of all ranked servers, training_grounds holds #16,000 for player hours over the last seven days.

02What is the player count on training_grounds?

0 is the current population on training_grounds. 0 players is the seven-day average.

About Server
03Version of Rust on training_grounds: which one?

The Rust build on training_grounds is network protocol 2634 and build 167398, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.

04How smooth is the performance on training_grounds?

Server fps over the last 48 hours: 30 average, 27 lowest. Entities reached 580,537 - buildings, deployables and the rest. Memory usage reached 10,076 MB at its highest. The lag players notice comes from low fps and rising entity counts.

05What is the host location for training_grounds?

No region is published for training_grounds. Its region code is uk1. Rust Server Now does not verify machine locations; it only shows where a server says it is. 168.100.162.11:28085 is its address.

06Current online status and reliability of training_grounds: what is the data?

training_grounds reports online at this moment. About 8 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.

Tags & Lists
07How should you read the tags on training_grounds?

The server browser reads these tags from training_grounds: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): The server holds 0; ts16 (Group limit): Teams cap at 16; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $ruk1 (Region code): Region code: uk1; ^v (Vanilla): Vanilla in the full sense: nothing about rates, kits or rules is changed; ^t (Tutorial on): Facepunch's tutorial is available for new players on this server; rustmaps (Custom tag): Not part of the standard tag set - the owner or a plugin put it there. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08On which Rust Server Now lists does training_grounds appear?

These Rust Server Now lists include training_grounds: Rust tutorial servers (live), Rust community servers, live and Vanilla Rust servers, ranked live. Under these filters, it appears on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe Schedule
09training_grounds wipes on what schedule?

No next wipe can be predicted: training_grounds wipes at irregular times. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 8 days 19 hours.

10On wipe day, what changes for training_grounds?

0 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

Rules & Settings
11What map is running on training_grounds?

A custom map of size 4,500 is what training_grounds uses. Download it from this page, as the map file is published.

12Which rules apply on training_grounds, and what settings?

You will not find a gather rate in the name training_grounds. The group limit is 16 players. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. Its self-description is vanilla: vanilla in the full sense: nothing about rates, kits or rules is changed. Valve's VAC anti-cheat is active.

Joining Steps
13Joining training_grounds: what are the steps?

To connect, open Rust, press F1, and enter client.connect 168.100.162.11:28085. You can also click Launch Rust here to open the game via Steam and join. You can find its website at https://forum.rustafied.com/store/product/75-sea-medium/.