training_grounds
- Players now
- 0/? 0% full
- 7-day average
- 0 peak –
- Rank
- #16,000 ▲ 486 this week
- Wiped
- 8d 19h ago · 1 Oct, 17:45 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 16 max no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,000 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance30 server fps on average | 50 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 486 places this week | 52 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
3 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 4.5 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 7 Oct | Wed 15:39 | 0 | running |
| 1 Oct | Thu 16:59 | 0 | 5.9 days |
| 28 Sep | Mon 14:32 | 1 | 3.1 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Rustafied Custom Map
- Size
- 4500
- Seed
- 745537755
- Custom map
- download
- Address
- 168.100.162.11:28085
- Region
- – · uk1
- Max players
- –
- Group limit
- 16 max
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 17:45 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp0,ptrak,$ruk1,v2634,^v,^t,gmrust,cs167398,ts16,rustmaps| Game | gmrust | Game mode Survival in the standard Rust format. |
mp0 | Max players The server holds 0. | |
ts16 | Group limit Teams cap at 16. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build Build 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$ruk1 | Region code Region code: uk1. | |
| Difficulty | ^v | Vanilla Vanilla in the full sense: nothing about rates, kits or rules is changed. |
| Gameplay | ^t | Tutorial on Facepunch's tutorial is available for new players on this server. |
| Other | rustmaps | Custom tag Not part of the standard tag set - the owner or a plugin put it there. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 463 on averageUnranked590/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 455 on averageUnranked572/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 432 on averageUnranked589/625
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked217/225
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 364 on averageUnranked388/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 326 on averageUnranked399/450
Briefing
quick answers, from the figures on this page01What is the rank position of training_grounds?
In the top 70% of all ranked servers, training_grounds holds #16,000 for player hours over the last seven days.
02What is the player count on training_grounds?
0 is the current population on training_grounds. 0 players is the seven-day average.
03Version of Rust on training_grounds: which one?
The Rust build on training_grounds is network protocol 2634 and build 167398, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on training_grounds?
Server fps over the last 48 hours: 30 average, 27 lowest. Entities reached 580,537 - buildings, deployables and the rest. Memory usage reached 10,076 MB at its highest. The lag players notice comes from low fps and rising entity counts.
05What is the host location for training_grounds?
No region is published for training_grounds. Its region code is uk1. Rust Server Now does not verify machine locations; it only shows where a server says it is. 168.100.162.11:28085 is its address.
06Current online status and reliability of training_grounds: what is the data?
training_grounds reports online at this moment. About 8 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on training_grounds?
The server browser reads these tags from training_grounds: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): The server holds 0; ts16 (Group limit): Teams cap at 16; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $ruk1 (Region code): Region code: uk1; ^v (Vanilla): Vanilla in the full sense: nothing about rates, kits or rules is changed; ^t (Tutorial on): Facepunch's tutorial is available for new players on this server; rustmaps (Custom tag): Not part of the standard tag set - the owner or a plugin put it there. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does training_grounds appear?
These Rust Server Now lists include training_grounds: Rust tutorial servers (live), Rust community servers, live and Vanilla Rust servers, ranked live. Under these filters, it appears on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09training_grounds wipes on what schedule?
No next wipe can be predicted: training_grounds wipes at irregular times. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 8 days 19 hours.
10On wipe day, what changes for training_grounds?
0 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
11What map is running on training_grounds?
A custom map of size 4,500 is what training_grounds uses. Download it from this page, as the map file is published.
12Which rules apply on training_grounds, and what settings?
You will not find a gather rate in the name training_grounds. The group limit is 16 players. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. Its self-description is vanilla: vanilla in the full sense: nothing about rates, kits or rules is changed. Valve's VAC anti-cheat is active.
13Joining training_grounds: what are the steps?
To connect, open Rust, press F1, and enter client.connect 168.100.162.11:28085. You can also click Launch Rust here to open the game via Steam and join. You can find its website at https://forum.rustafied.com/store/product/75-sea-medium/.