Testserver
- Players now
- 0/? 0% full
- 7-day average
- 0 peak –
- Rank
- #15,985 ▼ 1830 this week
- Wiped
- 8d 15h ago · 1 Oct, 16:53 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 16 max no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,985 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance30 server fps on average | 50 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 1,830 places this week | 44 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
3 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.8 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct | Thu 16:53 | 1 | running |
| 28 Sep | Mon 16:02 | 1 | 3 days |
| 26 Sep | Sat 00:41 | 1 | 2.6 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 22 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Rustafied Custom Map
- Size
- 3750
- Seed
- 738648976
- Custom map
- download
- Address
- 168.100.162.11:28075
- Region
- –
- Max players
- –
- Group limit
- 16 max
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 16:53 UTC
- Hostname
- –
- First seen
- 22 Sep 2026
Server tags
what each tag it publishes means ·mp0,ptrak,$r?,v2634,^v,^t,gmrust,cs166493,^q,ts16,rustmaps| Game | gmrust | Game mode Survival in the standard Rust format. |
mp0 | Max players The server holds 0. | |
ts16 | Group limit 16 is the team cap. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166493 | Build Game build: 166493. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Difficulty | ^v | Vanilla Pure Facepunch Rust: rates, kits and rules unchanged. |
| Gameplay | ^t | Tutorial on You can take Facepunch's tutorial here if you're new. |
| Mods and access | ^q | Premium Entry requires Rust's premium status. |
| Other | rustmaps | Custom tag A custom tag, not one of the standard Rust set, applied by the owner or a plugin. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 467 on averageUnranked437/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 465 on averageUnranked171/300
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 446 on averageUnranked302/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked312/350
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 373 on averageUnranked270/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 331 on averageUnranked230/275
Briefing
quick answers, from the figures on this page01Where does Testserver sit in the rankings?
In the top 70% of all ranked servers, Testserver holds #15,985 for player hours over the last seven days.
02What is the player count on Testserver?
0 is the current population on Testserver. 0 players is the seven-day average.
03The Rust version for Testserver: what is it?
Version for Testserver: Rust network protocol 2634 and build 166493 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on Testserver?
Average server fps for the last 48 hours was 30; the lowest was 30. 92,723 entities at peak, counting buildings and deployables. The maximum memory used was 4,742 MB. Players feel lag when fps drops and entities climb.
05Location of Testserver: where?
For Testserver, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 168.100.162.11:28075.
06How reliable is Testserver, and is it online?
Live status: Testserver is up. About 8 days 14 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. 22 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on Testserver?
For the in-game browser, Testserver declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): The server holds 0; ts16 (Group limit): 16 is the team cap; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166493 (Build): Game build: 166493; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^v (Vanilla): Pure Facepunch Rust: rates, kits and rules unchanged; ^t (Tutorial on): You can take Facepunch's tutorial here if you're new; ^q (Premium): Entry requires Rust's premium status; rustmaps (Custom tag): A custom tag, not one of the standard Rust set, applied by the owner or a plugin. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does Testserver appear?
The Rust Server Now lists that carry Testserver are: Rust tutorial servers (live), Rust community servers, live and Vanilla Rust servers, ranked live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does Testserver wipe?
Testserver wipes on no fixed pattern, so the next wipe cannot be predicted. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 8 days 15 hours old.
10On wipe day, what changes for Testserver?
On average, 1 players was the busiest its recent wipes got. With 1 more in the queue, the latest wipe peaked 1 hours after the wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the other cases, the crowd fell below half by day 1.
11Map selection on Testserver: what is it?
Custom map of size 3,750: Testserver uses one, and the published map file can be downloaded from this page.
12The rules and settings of Testserver: what are they?
You will not find a gather rate in the name Testserver. 16 players is the cap for a group. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. It uses the term vanilla for itself: pure Facepunch Rust: rates, kits and rules unchanged. Entry requires Rust's premium status. The VAC anti-cheat from Valve is on.
13To join Testserver, what must you do?
Press F1 in Rust and enter client.connect 168.100.162.11:28075, or click Launch Rust here to open Rust via Steam and join. Entry requires Rust's premium status. https://www.rustafied.com/ is where its website lives.