- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #15,962 top 70%
- Wiped
- 47d 10h ago · 23 Aug, 18:09 UTC
- Next wipe
- 1d 13h Sun 11 Oct, 18:09 UTC
- Team limit
- 8 weekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#15,962 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance47 server fps on average | 78 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordWeekly: 7 days after its last wipe
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 7 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 167.237.52.5:28015
- Region
- NA
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- weekly
- Last wipe
- 23 Aug 2026, 18:09 UTC
- Hostname
- –
- First seen
- 7 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2632,^w,^v,NA,gmrust,cs161125,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2632 | Protocol Game protocol 2632 - same version required to connect. | |
cs161125 | Build This server runs build 161125. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Wipe schedule | ^w | Weekly A wipe every week. |
| Difficulty | ^v | Vanilla No altered rates, kits or rules - exactly what Facepunch ships. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. | |
| Region | NA | North America The browser files it under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 24 on averageUnranked46/100
- 2Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 16 on averageUnranked42/150
- 3Goober GamingNA · groups of 8+ · weekly · 1 on averageUnranked0/50
- 4Rustoria.co - US MainNA · groups of 16+ · weekly · 213 on averageUnranked512/550
- 5Rusty Moose |US Main|NA · groups of 12+ · weekly · 192 on averageUnranked614/650
- 6Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 190 on averageUnranked20/250
Briefing
quick answers, from the figures on this page01What is the rank position of Oblivion?
The seven-day player-hour rank for Oblivion is #15,962, top 70% of all ranked servers and #1,579 in North America.
02Current population on Oblivion: how busy is it?
Right now, 0 players occupy the 50 slots on Oblivion. The average population for the last seven days is 0.
03Version of Rust on Oblivion: which one?
The Rust build on Oblivion is network protocol 2632 and build 161125, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on Oblivion?
For the last 48 hours, average server fps was 47, with a minimum of 32. Entities peaked at 121,288, including buildings, deployables and all other world objects. Peak memory: 3,572 MB. Low fps plus a growing entity count equals lag for players.
05Where can you find Oblivion physically?
The location Oblivion lists is North America, indicated by the NA tag. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 167.237.52.5:28015 is its address.
06How reliable is Oblivion, and is it online?
Right now Oblivion shows as online. The last restart happened around 2 days 6 hours ago, according to uptime. 48 of 48 hours up in the last 2 full days; that is 100%. Its first appearance in Rust Server Now data was on 7 October 2026.
07What is the meaning of each tag on Oblivion?
The server browser reads these tags from Oblivion: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): The server holds 50; ts8 (Group limit): The default applies: 8 to a team; v2632 (Protocol): Game protocol 2632 - same version required to connect; cs161125 (Build): This server runs build 161125; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^w (Weekly): A wipe every week; ^v (Vanilla): No altered rates, kits or rules - exactly what Facepunch ships; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference; NA (North America): The browser files it under North America. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does Oblivion appear?
The Rust Server Now lists that carry Oblivion are: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
09Oblivion wipes on what schedule?
The estimate for Oblivion's next wipe comes from weekly: 7 days after its last wipe. Expect the next wipe on Sunday 11 October at 18:09 UTC. It has been running its current world for 47 days 10 hours. Its tags state a weekly wipe schedule.
10Map selection on Oblivion: what is it?
The map on Oblivion is procedural, size 4,500 with seed 1337, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
11The rules and settings of Oblivion: what are they?
No gather rate appears in the name Oblivion. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. Vanilla is its own label: no altered rates, kits or rules - exactly what Facepunch ships. The VAC anti-cheat from Valve is on.
12Joining Oblivion: what are the steps?
To connect, open Rust, press F1, and enter client.connect 167.237.52.5:28015. You can also click Launch Rust here to open the game via Steam and join.
