- Players now
- 1/50 2% full
- 7-day average
- 0 peak 2
- Rank
- #6,463 ▲ 2204 this week
- Wiped
- 1d 21h ago · 7 Oct, 23:38 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- quad no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#6,463 on player hours | 72 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance95 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 2,204 places this week | 67 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
11 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.4 days between real wipes
- on rhythm
- 38% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 7 Oct | Wed 23:38 | 0 before | running |
| 6 Oct | Tue 11:19 | 1 | 1.5 days |
| 5 Oct | Mon 10:13 | 1 | 1 days |
| 29 Sep | Tue 11:09 | 1 | 6 days |
| 27 Sep | Sun 10:59 | 1 | 2 days |
| 25 Sep | Fri 20:41 | 1 | 1.6 days |
| 24 Sep | Thu 12:28 | 2 | 1.3 days |
| 23 Sep | Wed 22:28 | 2 | 0.6 days |
| 22 Sep | Tue 18:55 | 2 | 1.1 days |
| 21 Sep | Mon 10:55 | 2 | 1.3 days |
| 13 Sep | Sun 15:53 | 1 | 7.8 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 28% of all ranked servers, #387 of the quad servers. Ranked on player hours over the last seven days.
Intel
- Address
- 167.160.93.167:28035
- Region
- –
- Max players
- 50
- Group limit
- quad
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 23:38 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmsoftcore,cs167058,ts4,^z,^y| Game | gmsoftcore | Game mode An easier ruleset, softcore. |
mp50 | Max players Slot count: 50. | |
ts4 | Group limit Teams cap at 4. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167058 | Build Game build: 167058. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon This server uses Carbon for plugins. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1永久PVE 永不清档 初创服务器EA · quad · monthly · 3 on averageUnranked1/100
- 2Asgard 2服 中国|官方|二倍|软核新手服 10.2新档EA · quad · biweekly · 2 on averageUnranked0/233
- 3[EA] Softcore 1quad · monthly · 150 on averageUnranked71/350
- 4[EU] Facepunch Softcore 1EU · quad · monthly · 125 on averageUnranked167/400
- 5Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 66 on averageUnranked33/150
- 6LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 32 on averageUnranked49/200
Briefing
quick answers, from the figures on this page01What is the rank position of Ol' Smokeys?
The rank for Ol' Smokeys is #6,463 on seven-day player hours, in the top 28% of ranked servers. Its place in quad: #387.
02How many players are on Ol' Smokeys right now?
The current population on Ol' Smokeys is 1, against 50 slots. Averaging 0 players over seven days, it peaked at 2. Between the last 48 hours, 14:00 UTC saw the highest average: 2 players.
03Version of Rust on Ol' Smokeys: which one?
Rust network protocol 2634 and build 167058 on Windows is what Ol' Smokeys runs. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on Ol' Smokeys?
Average server fps for the last 48 hours was 95; the lowest was 67. 75,216 entities at peak, counting buildings and deployables. Peak memory: 3,344 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for Ol' Smokeys?
For Ol' Smokeys, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 167.160.93.167:28035.
06Current online status and reliability of Ol' Smokeys: what is the data?
Right now Ol' Smokeys shows as online. Reported uptime puts the last restart at roughly 11 hours ago. 86 of 168 hours up in the last 7 full days; that is 51%. 13 September 2026 is when Rust Server Now first saw it.
07The tags on Ol' Smokeys: what do they mean?
gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): Slot count: 50; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): This server uses Carbon for plugins: that is the tag set Ol' Smokeys publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does Ol' Smokeys appear?
Ol' Smokeys appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 3 days.
09Ol' Smokeys wipes on what schedule?
Ol' Smokeys wipes on no fixed pattern, so the next wipe cannot be predicted. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 45 hours have passed since its current world began.
10On wipe day, what changes for Ol' Smokeys?
1 players on average marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 1.
11What map is running on Ol' Smokeys?
The map on Ol' Smokeys is procedural, size 5,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it. The name of the map is: Custom Map.
12The rules and settings of Ol' Smokeys: what are they?
You will not find a gather rate in the name Ol' Smokeys. 4 players is the cap for a group (quad). softcore is the game mode, Facepunch's lighter mode: part of your loot stays with you. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. You will find Carbon plugins running here. Valve's VAC anti-cheat is active.
13Joining Ol' Smokeys: what are the steps?
In Rust, press F1 and run client.connect 167.160.93.167:28035; or use Launch Rust on this page to connect through Steam.
