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Onlinechecked 13m ago · scouted since 23 Sep 2026

[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen

Modded oxide
Join server Website
Evaluation 65 Bronze #5,301 on player hours
Players now
1/40
2% full
7-day average
0
peak 3
Rank
#5,301
▲ 151 this week
Wiped
8d 7h
ago · 1 Oct, 23:57 UTC
Next wipe
26d 11h
Thu 5 Nov, 19:00 UTC
Team limit
8
monthly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population1Standing77Uptime96Performance100Wipe hold–Momentum51
Population0 of 40 on average 1
Standing#5,301 on player hours 77
Uptime46 of the last 48 hours 96
Performance130 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumup 151 places this week 51

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123408:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Wipe record

1 on record
Next wipe
Thursday 5 November19:00 UTC · in 26d 11h

The force wipe · high confidence

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
1 Oct FW Thu 23:25 2 running

Performance

05010015020008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 23 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep30 Sep3 Oct7 Oct10 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen
Map
Procedural Map
Size
3000
Seed
817263451
Open on RustMaps
Address
165.99.241.124:28080
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
monthly
Last wipe
1 Oct 2026, 23:57 UTC
Hostname
–
First seen
23 Sep 2026
In its own words
AU/NZ low-pop monthly server for working people, dads & casual players. BUILD. PROGRESS. KEEP IT. Reputation rewards peaceful play and punishes constant raiding. High Reputation = better gather rates + stronger base protection. Low Reputation = slower progression + weaker protection. Week 1: No offline raiding after 10 minutes offline. Day 8+: Offline raids enabled with reputation-based protection. Raiders become Wanted for 6 hours. Self-defence is free. Retaliation is allowed. Peaceful daily rep gains require 30+ minutes online. 1x–3x gather based on reputation 0.5x–2x sulfur based on reputation Monthly map wipe Personal BPs retained Team BP sharing enabled

Server tags

what each tag it publishes means · mp40,ptrak,$r?,v2634,^m,gmrust,cs167398,ts8,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp40Max players Capacity: 40.
ts8Group limit The default applies: 8 to a team.
v2634Protocol Protocol 2634: match it to join.
cs167398Build Game build: 167398.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code No region set.
Wipe schedule^mMonthly Monthly wipes, timed to Facepunch's force wipe.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01What is the rank position of [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

The rank for [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen is #5,301 on seven-day player hours, in the top 23% of ranked servers.

02What is the player count on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

The current population on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen is 1, against 40 slots. Its seven-day average is 0 players; the peak is 3. Between the last 48 hours, 08:00 UTC saw the highest average: 3 players.

Server Info
03What Rust version is [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen on?

Version for [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen: Rust network protocol 2634 and build 167398 on Linux. Steam updates your game so your protocol matches; that is required to join.

04Is the performance on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen good?

For the last 48 hours, average server fps was 130, with a minimum of 55. 49,416 entities at peak, counting buildings and deployables. Peak memory: 2,202 MB. Players feel lag when fps drops and entities climb.

05Location of [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen: where?

Its name points to Oceania, even though [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen publishes no region tag. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 165.99.241.124:28080 is its address.

06Uptime and current status of [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen: what are they?

Live status: [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen is up. Reported uptime puts the last restart at roughly 13 hours ago. 159 of 168 hours up in the last 7 full days; that is 95%. Its first appearance in Rust Server Now data was on 23 September 2026.

Tags & Lists
07How should you read the tags on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

The server browser reads these tags from [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen: gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): Capacity: 40; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08Where does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen show up in Rust Server Now lists and filters?

[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen appears on the following Rust Server Now lists: Oceania Rust servers, live and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Wipe Schedule
09On what timetable does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen wipe?

[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen takes a single wipe each month, the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. 8 days 7 hours have passed since its current world began. The tags list monthly wipes.

10What does [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen look like on wipe day?

The average busiest point of its recent wipes was 2 players. 8 hours after the latest wipe, the crowd peaked.

Server Rules
11What map is running on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen?

The map on [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen is procedural, size 3,000 with seed 817263451, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

12The rules and settings of [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen: what are they?

You will not find a gather rate in the name [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. Valve's VAC anti-cheat is active.

Join Info
13To join [AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen, what must you do?

Press F1 in Rust and enter client.connect 165.99.241.124:28080, or click Launch Rust here to open Rust via Steam and join. The server's website: https://rustyragtags.github.io/ragtags-website/.