- Players now
- 0/400 0% full
- 7-day average
- 0 peak –
- Rank
- #15,960 ▲ 993 this week
- Wiped
- 196d 8h ago · 29 Mar, 09:08 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 400 on average | 0 | |
|---|---|---|
| Standing#15,960 on player hours | 29 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance101 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 993 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 164.152.123.227:28055
- Region
- – · uk1
- Max players
- 400
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 29 Mar 2026, 09:08 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp400,ptrak,$ruk1,v2622,gmrust,cs146875,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp400 | Max players Capacity: 400. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2622 | Protocol Protocol 2622: match it to join. | |
cs146875 | Build This server runs build 146875. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$ruk1 | Region code Region code: uk1. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 444 on averageUnranked589/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 415 on averageUnranked616/650
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 390 on averageUnranked554/575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 380 on averageUnranked421/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 322 on averageUnranked415/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 309 on averageUnranked453/475
Briefing
quick answers, from the figures on this page01What is the rank position of RUST Server 50/70?
The rank for RUST Server 50/70 is #15,960 on seven-day player hours, in the top 71% of ranked servers.
02How many players are on RUST Server 50/70 right now?
0 of 400 slots are filled on RUST Server 50/70 at this moment. The average population for the last seven days is 0.
03Version of Rust on RUST Server 50/70: which one?
Rust network protocol 2622 and build 146875 on Windows is what RUST Server 50/70 runs. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on RUST Server 50/70?
Server fps over the last 48 hours: 101 average, 82 lowest. Entities peaked at 71,336, including buildings, deployables and all other world objects. The maximum memory used was 2,517 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find RUST Server 50/70 physically?
For RUST Server 50/70, the published region is absent. uk1 is the region code. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 164.152.123.227:28055 is its address.
06Current online status and reliability of RUST Server 50/70: what is the data?
Right now RUST Server 50/70 shows as online. Reported uptime puts the last restart at roughly 29 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. First seen by Rust Server Now on 13 September 2026.
07How should you read the tags on RUST Server 50/70?
For the in-game browser, RUST Server 50/70 declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp400 (Max players): Capacity: 400; ts8 (Group limit): Teams max out at 8, the game's default; v2622 (Protocol): Protocol 2622: match it to join; cs146875 (Build): This server runs build 146875; ptrak (Networking): The network layer is RakNet, standard for Rust; $ruk1 (Region code): Region code: uk1. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does RUST Server 50/70 appear?
The Rust Server Now lists that carry RUST Server 50/70 are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
09RUST Server 50/70 wipes on what schedule?
RUST Server 50/70 does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 196 days 8 hours have passed since its current world began.
10Map selection on RUST Server 50/70: what is it?
For RUST Server 50/70, the map is procedural at size 3,500 with seed 648252, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
11The rules and settings of RUST Server 50/70: what are they?
The name RUST Server 50/70 does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
12To join RUST Server 50/70, what must you do?
To connect, open Rust, press F1, and enter client.connect 164.152.123.227:28055. You can also click Launch Rust here to open the game via Steam and join.
