- Players now
- 0/30 0% full
- 7-day average
- 0 peak 1
- Rank
- #13,333 top 58%
- Wiped
- 4d 21h ago · 4 Oct, 22:41 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- teams off no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 30 on average | 0 | |
|---|---|---|
| Standing#13,333 on player hours | 42 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance104 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 22:41 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 4 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- 3500
- Seed
- –
- Address
- 164.152.123.226:28045
- Region
- –
- Max players
- 30
- Group limit
- teams off
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 22:41 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp30,ptrak,$r?,v2634,^p,gmhardcore,cs166652,ts0,^o^z| Game | gmhardcore | Game mode The mode is hardcore, with harsher rules. |
mp30 | Max players Slot count: 30. | |
ts0 | Group limit Teams are disabled. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Build 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Gameplay | ^p | PvE PvE: the world supplies the danger, not other players. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Krizalium | PvE Hardcore | No Map | Loot Scarcity | AIgroups of 16+ · monthly · 19 on averageUnranked28/51
- 2OUTSIDE | Hardcore Survival PvE | NPCs / Quests / Progressiongroups of 8+ · monthly · 15 on averageUnranked19/50
- 3Alias RPG Season 10 [PVE,RU]EU · groups of 8+ · biweekly · 12 on averageUnranked10/100
- 4Dark Void | Custom PvE | NPCs + Events | Hardcoregroups of 8+ · monthly · 7 on averageUnranked4/100
- 5[RU] GoPVE / Hardcore / NPC / AI / RaidEU · no group limit · monthly · 6 on averageUnranked7/96
- 6HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIPgroups of 8+ · biweekly · 5 on averageUnranked2/50
Briefing
quick answers, from the figures on this page01What is the rank position of Revline?
In the top 58% of all ranked servers, Revline holds #13,333 for player hours over the last seven days.
02How many players are on Revline right now?
The current population on Revline is 0, against 30 slots. Its seven-day average is 0 players; the peak is 1.
03The Rust version for Revline: what is it?
Version for Revline: Rust network protocol 2634 and build 166652 on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of Revline: is it smooth?
Average server fps for the last 48 hours was 104; the lowest was 48. Entities peaked at 69,672, including buildings, deployables and all other world objects. Peak memory: 2,959 MB. Low fps plus a growing entity count equals lag for players.
05Location of Revline: where?
For Revline, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 164.152.123.226:28045 is its address.
06Current online status and reliability of Revline: what is the data?
Live status: Revline is up. Reported uptime puts the last restart at roughly 4 days 18 hours ago. It was up 100% of the time over the last 4 full days: 96 of 96 hours. First seen by Rust Server Now on 4 October 2026.
07How should you read the tags on Revline?
The server browser reads these tags from Revline: gmhardcore (Game mode): The mode is hardcore, with harsher rules; mp30 (Max players): Slot count: 30; ts0 (Group limit): Teams are disabled; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^p (PvE): PvE: the world supplies the danger, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does Revline show up in Rust Server Now lists and filters?
These Rust Server Now lists include Revline: Modded Rust servers and Rust PvE servers, ranked by population. It appears on the server list when you apply these filters: Type: Modded; Game mode: PvE and Hardcore; Server tag: PvE ^p, Modded ^z and Oxide ^o; Last wipe: In the last week.
09Revline wipes on what schedule?
Too few wipes are recorded for Revline to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 4 days 21 hours old.
10What happens on wipe day for Revline?
1 players on average marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked.
11The map for Revline: which one?
The map on Revline is procedural, size 3,500, generated by the game.
12The rules and settings of Revline: what are they?
The name Revline does not state a gather rate. The server does not publish a group limit. hardcore is the game mode, The hardest mode Facepunch offers. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.
13To join Revline, what must you do?
In Rust, press F1 and run client.connect 164.152.123.226:28045; or use Launch Rust on this page to connect through Steam.