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Onlinechecked 10m ago · scouted since 13 Sep 2026

RustServer_2901

Community
Join server
Evaluation 52 Bronze #5,244 on player hours
Players now
1/50
2% full
7-day average
0
peak 3
Rank
#5,244
▲ 1405 this week
Wiped
8d 8h
ago · 2 Oct, 10:03 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population1Standing77Uptime73Performance100Wipe hold0Momentum63
Population0 of 50 on average 1
Standing#5,244 on player hours 77
Uptime35 of the last 48 hours 73
Performance123 server fps on average 100
Wipe hold0% of wipes kept half their crowd 0
Momentumup 1,405 places this week 63

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75119:0002:0009:0015:0007:0017:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

4 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.9 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 5

The first 48 hours of its last wipes

Fri 2 OctFri 18 SepThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
2 Oct Fri 10:03 2 running
18 Sep Fri 17:01 1 13.7 days
17 Sep Thu 19:54 1 0.9 days
17 Sep Thu 11:31 6 0.3 days

Performance

05010015020019:0002:0009:0015:0007:0017:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of RustServer_2901
Map
Procedural Map
Size
4250
Seed
1042219269
Open on RustMaps
Address
163.44.125.241:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 10:03 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp50Max players Capacity: 50.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Your game must run protocol 2634.
cs167398Build Build 167398.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code The region code is blank.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Where does RustServer_2901 sit in the rankings?

The rank for RustServer_2901 is #5,244 on seven-day player hours, in the top 23% of ranked servers.

02How many players are on RustServer_2901 right now?

Right now, 1 players occupy the 50 slots on RustServer_2901. Its seven-day average is 0 players; the peak is 3. Between the last 48 hours, 11:00 UTC saw the highest average: 1 players.

About Server
03Version of Rust on RustServer_2901: which one?

Version for RustServer_2901: Rust network protocol 2634 and build 167398 on Linux. To join, your game must share the protocol; Steam takes care of updating it.

04How smooth is the performance on RustServer_2901?

Server fps over the last 48 hours: 123 average, 76 lowest. Entities peaked at 100,684, including buildings, deployables and all other world objects. Memory usage reached 4,084 MB at its highest. Low fps plus a growing entity count equals lag for players.

05Location of RustServer_2901: where?

For RustServer_2901, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 163.44.125.241:28015.

06How reliable is RustServer_2901, and is it online?

RustServer_2901 reports online at this moment. The last restart happened around 5 hours ago, according to uptime. It was up 86% of the time over the last 7 full days: 144 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.

Lists & Tags
07How should you read the tags on RustServer_2901?

The server browser reads these tags from RustServer_2901: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08Where does RustServer_2901 show up in Rust Server Now lists and filters?

These Rust Server Now lists include RustServer_2901: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
09RustServer_2901 wipes on what schedule?

No next wipe can be predicted: RustServer_2901 wipes at irregular times. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 8 days 8 hours old.

10On wipe day, what changes for RustServer_2901?

On average, 1 players was the busiest its recent wipes got. 26 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 5.

Rules & Settings
11The map for RustServer_2901: which one?

For RustServer_2901, the map is procedural at size 4,250 with seed 1042219269, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.

12The rules and settings of RustServer_2901: what are they?

You will not find a gather rate in the name RustServer_2901. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.

Join Info
13Joining RustServer_2901: what are the steps?

To connect, open Rust, press F1, and enter client.connect 163.44.125.241:28015. You can also click Launch Rust here to open the game via Steam and join.