- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #16,011 ▲ 886 this week
- Wiped
- 34d 12h ago · 6 Sep, 03:07 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#16,011 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance72 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 886 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 163.44.125.219:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 6 Sep 2026, 03:07 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Slot count: 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build Build 165217. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 460 on averageUnranked569/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 450 on averageUnranked577/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 427 on averageUnranked607/650
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 415 on averageUnranked273/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 357 on averageUnranked431/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 324 on averageUnranked441/475
Briefing
quick answers, from the figures on this page01What is the rank position of RustServer_16558?
The rank for RustServer_16558 is #16,011 on seven-day player hours, in the top 70% of ranked servers.
02Current population on RustServer_16558: how busy is it?
Right now, 0 players occupy the 50 slots on RustServer_16558. It has averaged 0 players across the last seven days.
03What Rust version is RustServer_16558 on?
Version for RustServer_16558: Rust network protocol 2633 and build 165217 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on RustServer_16558?
Server fps over the last 48 hours: 72 average, 49 lowest. Entities peaked at 116,533, including buildings, deployables and all other world objects. Peak memory: 5,495 MB. Players feel lag when fps drops and entities climb.
05Where can you find RustServer_16558 physically?
No region is published by RustServer_16558. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 163.44.125.219:28015.
06Current online status and reliability of RustServer_16558: what is the data?
Right now RustServer_16558 shows as online. The last restart happened around 9 days 22 hours ago, according to uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. Its first appearance in Rust Server Now data was on 13 September 2026.
07What is the meaning of each tag on RustServer_16558?
For the in-game browser, RustServer_16558 declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does RustServer_16558 show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry RustServer_16558 are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
09On what timetable does RustServer_16558 wipe?
The record for RustServer_16558 holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 34 days 12 hours.
10Map selection on RustServer_16558: what is it?
The map on RustServer_16558 is procedural, size 4,500 with seed 1237187212, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
11Which rules apply on RustServer_16558, and what settings?
The name RustServer_16558 does not state a gather rate. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.
12What is the process to join RustServer_16558?
In Rust, press F1 and run client.connect 163.44.125.219:28015; or use Launch Rust on this page to connect through Steam.
