- Players now
- 0/50 0% full
- 7-day average
- 0 peak –
- Rank
- #15,985 ▲ 912 this week
- Wiped
- 29d 10h ago · 10 Sep, 21:41 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#15,985 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance177 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 912 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 163.44.115.73:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 10 Sep 2026, 21:41 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs165217 | Build Build 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 467 on averageUnranked380/350
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 465 on averageUnranked259/225
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 446 on averageUnranked231/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked351/375
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 373 on averageUnranked236/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 331 on averageUnranked222/225
Briefing
quick answers, from the figures on this page01Ranking of RustServer_22427 among Rust servers: what is it?
In the top 70% of all ranked servers, RustServer_22427 holds #15,985 for player hours over the last seven days.
02How many players are on RustServer_22427 right now?
0 of 50 slots are filled on RustServer_22427 at this moment. The average population for the last seven days is 0.
03Version of Rust on RustServer_22427: which one?
Rust network protocol 2633 and build 165217 on Linux is what RustServer_22427 runs. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on RustServer_22427?
Average server fps for the last 48 hours was 177; the lowest was 111. Entities peaked at 48,447, including buildings, deployables and all other world objects. Memory usage reached 3,203 MB at its highest. Players feel lag when fps drops and entities climb.
05Where can you find RustServer_22427 physically?
No region is published by RustServer_22427. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 163.44.115.73:28015.
06How reliable is RustServer_22427, and is it online?
Live status: RustServer_22427 is up. Reported uptime puts the last restart at roughly 10 days 12 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.
07The tags on RustServer_22427: what do they mean?
The server browser reads these tags from RustServer_22427: gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): The server holds 50; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does RustServer_22427 show up in Rust Server Now lists and filters?
These Rust Server Now lists include RustServer_22427: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
09On what timetable does RustServer_22427 wipe?
Too few wipes are recorded for RustServer_22427 to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 29 days 10 hours old.
10The map for RustServer_22427: which one?
The map on RustServer_22427 is procedural, size 3,000 with seed 20666, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
11Which rules apply on RustServer_22427, and what settings?
No gather rate appears in the name RustServer_22427. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.
12To join RustServer_22427, what must you do?
In Rust, press F1 and run client.connect 163.44.115.73:28015; or use Launch Rust on this page to connect through Steam.
