- Players now
- 0/50 0% full
- 7-day average
- 0 peak 1
- Rank
- #14,488 top 64%
- Wiped
- 1d 15h ago · 8 Oct, 22:23 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#14,488 on player hours | 36 | |
| Uptime39 of the last 48 hours | 81 | |
| Performance121 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 8 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 163.44.110.211:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 22:23 UTC
- Hostname
- –
- First seen
- 8 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp50 | Max players Slot count: 50. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167231 | Build Game build: 167231. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 462 on averageUnranked590/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 453 on averageUnranked573/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 430 on averageUnranked598/625
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked227/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 361 on averageUnranked393/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 325 on averageUnranked411/450
Briefing
quick answers, from the figures on this page01Where does RustServer_27821 sit in the rankings?
The rank for RustServer_27821 is #14,488 on seven-day player hours, in the top 64% of ranked servers.
02How many players are on RustServer_27821 right now?
0 of 50 slots are filled on RustServer_27821 at this moment. The seven-day average is 0 players, with a peak of 1. Between the last 48 hours, 08:00 UTC saw the highest average: 1 players.
03The Rust version for RustServer_27821: what is it?
Rust network protocol 2634 and build 167231 on Linux is what RustServer_27821 runs. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of RustServer_27821: is it smooth?
Average server fps for the last 48 hours was 121; the lowest was 80. 47,817 entities at peak, counting buildings and deployables. Memory usage reached 2,023 MB at its highest. Low fps plus a growing entity count equals lag for players.
05Location of RustServer_27821: where?
There is no region published by RustServer_27821. Rust Server Now does not verify machine locations; it only shows where a server says it is. 163.44.110.211:28015 is its address.
06How reliable is RustServer_27821, and is it online?
Right now RustServer_27821 shows as online. About 37 hours ago was its last restart, based on reported uptime. It stayed online for 100% of the last 1 full day. That is 24 out of 24 hours. 8 October 2026 is when Rust Server Now first saw it.
07The tags on RustServer_27821: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none: that is the tag set RustServer_27821 publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does RustServer_27821 appear?
These Rust Server Now lists include RustServer_27821: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
09On what timetable does RustServer_27821 wipe?
Too few wipes are recorded for RustServer_27821 to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 39 hours.
10Map selection on RustServer_27821: what is it?
A procedural map of size 3,000 with seed 22905, generated by the game, is in use on RustServer_27821. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11Which rules apply on RustServer_27821, and what settings?
You will not find a gather rate in the name RustServer_27821. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.
12What is the process to join RustServer_27821?
In Rust, press F1 and run client.connect 163.44.110.211:28015; or use Launch Rust on this page to connect through Steam.
