- Players now
- 1/50 2% full
- 7-day average
- 0 peak –
- Rank
- #13,305 ▼ 3577 this week
- Wiped
- 21d 20h ago · 18 Sep, 13:08 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,305 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 3,577 places this week | 37 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 163.123.239.18:25998
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 18 Sep 2026, 13:08 UTC
- Hostname
- –
- First seen
- 18 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2633,gmrust,cs164924,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs164924 | Build Build 164924. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 465 on averageUnranked578/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 461 on averageUnranked406/425
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 440 on averageUnranked427/450
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked245/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 370 on averageUnranked339/380
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 329 on averageUnranked352/425
Briefing
quick answers, from the figures on this page01What is the rank position of Chris Was Here?
The rank for Chris Was Here is #13,305 on seven-day player hours, in the top – of ranked servers.
02What is the player count on Chris Was Here?
Chris Was Here was last seen 19 days 18 hours ago and is offline at this moment.
03Version of Rust on Chris Was Here: which one?
The Rust build on Chris Was Here is network protocol 2633 and build 164924, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of Chris Was Here: where?
There is no region published by Chris Was Here. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 163.123.239.18:25998.
05Uptime and current status of Chris Was Here: what are they?
Right now Chris Was Here shows as offline; last seen 19 days 18 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 18 September 2026.
06How should you read the tags on Chris Was Here?
The server browser reads these tags from Chris Was Here: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): The server holds 50; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs164924 (Build): Build 164924; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Chris Was Here show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Chris Was Here are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does Chris Was Here wipe?
Chris Was Here does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 21 days 20 hours old.
09The map for Chris Was Here: which one?
Procedural map: Chris Was Here uses one generated by the game.
10The rules and settings of Chris Was Here: what are they?
No gather rate appears in the name Chris Was Here. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.
11To join Chris Was Here, what must you do?
In Rust, press F1 and run client.connect 163.123.239.18:25998; or use Launch Rust on this page to connect through Steam.