- Players now
- 0/50 0% full
- 7-day average
- 0 peak 2
- Rank
- #12,233 ▼ 6560 this week
- World resets
- 5× new worlds this week
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 50 on average | 0 | |
|---|---|---|
| Standing#12,233 on player hours | 46 | |
| Uptime44 of the last 48 hours | 92 | |
| Performance87 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 6,560 places this week | 23 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Reset record
5 on record| Date | Time | Peak | Lasted |
|---|---|---|---|
| 10 Oct | Sat 00:58 | 0 before | – |
| 9 Oct | Fri 23:25 | 0 before | – |
| 9 Oct | Fri 20:29 | 0 before | – |
| 9 Oct | Fri 16:37 | 0 before | – |
| 9 Oct | Fri 16:06 | 0 before | – |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 162.43.90.148:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players The server holds 50. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Pickle Rust EU MonthlyEU · no group limit · 50 on averageUnranked51/100
- 2La Cueva Corp. | Eventosgroups of 8+ · 2 on averageUnranked0/100
- 3RustServer_11418groups of 8+ · 2 on averageUnranked1/50
- 4My Untitled Rust Servergroups of 8+ · 2 on averageUnranked4/50
- 5RatAttacK: No Honorgroups of 8+ · 2 on averageUnranked0/50
- 6QbanSMPgroups of 8+ · 2 on averageUnranked0/40
Briefing
quick answers, from the figures on this page01Where does BullServer sit in the rankings?
In the top 54% of all ranked servers, BullServer holds #12,233 for player hours over the last seven days.
02What is the player count on BullServer?
0 of 50 slots are filled on BullServer at this moment. The seven-day average is 0 players, with a peak of 2. Its busiest point in the last 48 hours was 18:00 UTC, averaging 1 players.
03The Rust version for BullServer: what is it?
The Rust build on BullServer is network protocol 2634 and build 167398, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of BullServer: is it smooth?
For the last 48 hours, average server fps was 87, with a minimum of 4. Entities peaked at 123,894, including buildings, deployables and all other world objects. The maximum memory used was 5,797 MB. Low fps plus a growing entity count equals lag for players.
05Location of BullServer: where?
There is no region published by BullServer. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 162.43.90.148:28015 is its address.
06Uptime and current status of BullServer: what are they?
Live status: BullServer is up. About 1 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 166 of 168 hours were online, or 99%. Its first appearance in Rust Server Now data was on 13 September 2026.
07The tags on BullServer: what do they mean?
For the in-game browser, BullServer declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): The server holds 50; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does BullServer appear?
BullServer appears on the following Rust Server Now lists: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
09BullServer wipes on what schedule?
Every few hours BullServer starts a new world, which leaves no wipe schedule to track and no reset that qualifies as a wipe.
10The map for BullServer: which one?
The map on BullServer is procedural, size 4,250 with seed 1929959448, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
11The rules and settings of BullServer: what are they?
The name BullServer does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
12Joining BullServer: what are the steps?
To connect, open Rust, press F1, and enter client.connect 162.43.90.148:28015. You can also click Launch Rust here to open the game via Steam and join.
