Rust Server Now
61,878 playing Find a server
Onlinechecked 9m ago · scouted since 13 Sep 2026

RustServer

Community
Join server
Evaluation 56 Bronze #15,958 on player hours
Players now
0/50
0% full
7-day average
0
peak –
Rank
#15,958
▲ 939 this week
Wiped
30d 3h
ago · 9 Sep, 22:54 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing30Uptime98Performance100Wipe hold–Momentum53
Population0 of 50 on average 0
Standing#15,958 on player hours 30
Uptime47 of the last 48 hours 98
Performance102 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumup 939 places this week 53

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of RustServer
Map
Procedural Map
Size
3000
Seed
19686
Open on RustMaps
Address
162.43.85.51:28015
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
9 Sep 2026, 22:54 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
GamegmrustGame mode Survival in the standard Rust format.
mp50Max players The server holds 50.
ts8Group limit Team cap 8, which is the game default.
v2633Protocol Your game must run protocol 2633.
cs165217Build This server runs build 165217.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Player counts
01What is the rank position of RustServer?

The rank for RustServer is #15,958 on seven-day player hours, in the top 70% of ranked servers.

02Current population on RustServer: how busy is it?

Right now, 0 players occupy the 50 slots on RustServer. It has averaged 0 players across the last seven days.

Server Info
03Version of Rust on RustServer: which one?

Rust network protocol 2633 and build 165217 on Linux is what RustServer runs. Steam updates your game so your protocol matches; that is required to join.

04Performance of RustServer: is it smooth?

For the last 48 hours, average server fps was 102, with a minimum of 52. 48,713 entities at peak, counting buildings and deployables. Memory usage reached 3,278 MB at its highest. The lag players notice comes from low fps and rising entity counts.

05What is the host location for RustServer?

For RustServer, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 162.43.85.51:28015 is its address.

06Uptime and current status of RustServer: what are they?

Right now RustServer shows as online. About 11 days 4 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.

Tags & Lists
07How should you read the tags on RustServer?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): The server holds 50; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none: that is the tag set RustServer publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08On which Rust Server Now lists does RustServer appear?

These Rust Server Now lists include RustServer: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe data
09On what timetable does RustServer wipe?

RustServer does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 30 days 3 hours have passed since its current world began.

Settings & Rules
10What map is running on RustServer?

The map on RustServer is procedural, size 3,000 with seed 19686, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.

11The rules and settings of RustServer: what are they?

No gather rate appears in the name RustServer. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. VAC, Valve's anti-cheat, is enabled.

How to join
12What is the process to join RustServer?

In Rust, press F1 and run client.connect 162.43.85.51:28015; or use Launch Rust on this page to connect through Steam.