- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #16,009 top 71%
- Wiped
- 10h ago · 11 Oct, 01:26 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#16,009 on player hours | 29 | |
| Uptime1 of the last 48 hours | 2 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 162.248.93.213:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 11 Oct 2026, 01:26 UTC
- Hostname
- –
- First seen
- 11 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 444 on averageUnranked593/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 422 on averageUnranked577/625
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 396 on averageUnranked531/550
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 386 on averageUnranked244/275
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 331 on averageUnranked400/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 313 on averageUnranked424/450
Briefing
quick answers, from the figures on this page01Ranking of Shoot to the Moonn among Rust servers: what is it?
In the top 71% of all ranked servers, Shoot to the Moonn holds #16,009 for player hours over the last seven days.
02What is the player count on Shoot to the Moonn?
Right now Shoot to the Moonn is not online; its last appearance was 10 hours ago. It has averaged 0 players across the last seven days.
03Version of Rust on Shoot to the Moonn: which one?
Version for Shoot to the Moonn: Rust network protocol 2634 and build 167398 on Windows. Steam updates your game so your protocol matches; that is required to join.
04Location of Shoot to the Moonn: where?
There is no region published by Shoot to the Moonn. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 162.248.93.213:28015.
05Uptime and current status of Shoot to the Moonn: what are they?
Currently offline: Shoot to the Moonn; last seen 10 hours ago. First seen by Rust Server Now on 11 October 2026.
06What is the meaning of each tag on Shoot to the Moonn?
gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none: that is the tag set Shoot to the Moonn publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does Shoot to the Moonn appear?
Shoot to the Moonn appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
08On what timetable does Shoot to the Moonn wipe?
Shoot to the Moonn does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 10 hours old.
09What map is running on Shoot to the Moonn?
A procedural map, generated by the game, is in use on Shoot to the Moonn.
10Which rules apply on Shoot to the Moonn, and what settings?
The name Shoot to the Moonn does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
11What is the process to join Shoot to the Moonn?
In Rust, press F1 and run client.connect 162.248.93.213:28015; or use Launch Rust on this page to connect through Steam.