- Players now
- 0/10 0% full
- 7-day average
- 0 peak 1
- Rank
- #14,290 ▲ 263 this week
- Wiped
- 9d 13h ago · 1 Oct, 19:18 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 3 | |
|---|---|---|
| Standing#14,290 on player hours | 37 | |
| Uptime3 of the last 48 hours | 6 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 263 places this week | 51 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 162.230.30.126:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 19:18 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166494 | Build Build 166494. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 445 on averageUnranked544/550
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 428 on averageUnranked303/225
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 402 on averageUnranked320/300
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 387 on averageUnranked318/375
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 335 on averageUnranked293/320
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 316 on averageUnranked247/275
Briefing
quick answers, from the figures on this page01What is the rank position of Local Dev Server?
In the top 63% of all ranked servers, Local Dev Server holds #14,290 for player hours over the last seven days.
02What is the player count on Local Dev Server?
Right now, 0 players occupy the 10 slots on Local Dev Server. Its seven-day average is 0 players; the peak is 1. Between the last 48 hours, 05:00 UTC saw the highest average: 1 players.
03What Rust version is Local Dev Server on?
Version for Local Dev Server: Rust network protocol 2634 and build 166494 on Windows. Steam updates your game so your protocol matches; that is required to join.
04Location of Local Dev Server: where?
There is no region published by Local Dev Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 162.230.30.126:28015.
05Uptime and current status of Local Dev Server: what are they?
Live status: Local Dev Server is up. Over the last 7 full days, 0 of 168 hours were online, or 0%. First seen by Rust Server Now on 1 October 2026.
06The tags on Local Dev Server: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none: that is the tag set Local Dev Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does Local Dev Server appear?
These Rust Server Now lists include Local Dev Server: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08Local Dev Server wipes on what schedule?
Local Dev Server does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 9 days 13 hours have passed since its current world began.
09The map for Local Dev Server: which one?
A procedural map, generated by the game, is in use on Local Dev Server.
10Which rules apply on Local Dev Server, and what settings?
The name Local Dev Server does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is off.
11What is the process to join Local Dev Server?
To connect, open Rust, press F1, and enter client.connect 162.230.30.126:28015. You can also click Launch Rust here to open the game via Steam and join.