- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,482 ▲ 121 this week
- Wiped
- 19d 1h ago · 21 Sep, 17:54 UTC
- Next wipe
- – not predictable yet
- Team limit
- 6 max no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,482 on player hours | 33 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 121 places this week | 50 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 162.19.204.31:25588
- Region
- –
- Max players
- 10
- Group limit
- 6 max
- Wipe schedule
- –
- Last wipe
- 21 Sep 2026, 17:54 UTC
- Hostname
- –
- First seen
- 21 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs164530,ts6,^z,^y| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
ts6 | Group limit 6 is the team cap. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs164530 | Build Game build: 164530. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon Carbon is the plugin framework in use. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT WIPE 8.10EU · groups of 5 · weekly · 97 on averageUnranked186/265
- 2SHELBY RUST Х5 MAX5 |LOOT+|SHOP|EVENT|WIPE 09.10EU · groups of 5 · 33 on averageUnranked61/150
- 3红果十倍/10.7号新开/爆枪/新人入门EA · groups of 6 · weekly · 13 on averageUnranked5/200
- 4【辐射国度】月清养老服EA · groups of 6 · 3 on averageUnranked0/150
- 5[RU] Vanilla FieldEU · groups of 5 · monthly · 2 on averageUnranked2/200
- 6[EU/UA] GRAND ISLAND made in KyivEU · groups of 5 · weekly · 2 on averageUnranked4/100
Briefing
quick answers, from the figures on this page01Where does testserver sit in the rankings?
In the top 67% of all ranked servers, testserver holds #15,482 for player hours over the last seven days.
02What is the player count on testserver?
Right now testserver is not online; its last appearance was 19 days 1 hours ago.
03Version of Rust on testserver: which one?
Version for testserver: Rust network protocol 2633 and build 164530 on Linux. Steam updates your game so your protocol matches; that is required to join.
04Location of testserver: where?
There is no region published by testserver. Rust Server Now does not verify machine locations; it only shows where a server says it is. 162.19.204.31:25588 is its address.
05Uptime and current status of testserver: what are they?
Currently offline: testserver; last seen 19 days 1 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 21 September 2026.
06How should you read the tags on testserver?
For the in-game browser, testserver declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts6 (Group limit): 6 is the team cap; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does testserver show up in Rust Server Now lists and filters?
These Rust Server Now lists include testserver: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
08On what timetable does testserver wipe?
testserver does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 19 days 1 hours.
09Map selection on testserver: what is it?
The map on testserver is procedural, size 2,500 with seed 1, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
10Which rules apply on testserver, and what settings?
The name testserver does not state a gather rate. A maximum of 6 players per group is set. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. You will find Carbon plugins running here. Valve's VAC anti-cheat is active.
11To join testserver, what must you do?
Press F1 in Rust and enter client.connect 162.19.204.31:25588, or click Launch Rust here to open Rust via Steam and join.
