- Players now
- 0/1 0% full
- 7-day average
- 0 peak –
- Rank
- #15,490 ▲ 360 this week
- Wiped
- 36d 10h ago · 4 Sep, 15:52 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,490 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 360 places this week | 51 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 162.19.159.242:28315
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Sep 2026, 15:52 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2633,gmrust,cs162929,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp1 | Max players Capacity: 1. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs162929 | Build This server runs build 162929. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 452 on averageUnranked259/275
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 435 on averageUnranked223/250
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 411 on averageUnranked223/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 396 on averageUnranked475/500
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 341 on averageUnranked130/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 319 on averageUnranked175/250
Briefing
quick answers, from the figures on this page01Ranking of A Shockbyte Rust Server among Rust servers: what is it?
The rank for A Shockbyte Rust Server is #15,490 on seven-day player hours, in the top 70% of ranked servers.
02How many players are on A Shockbyte Rust Server right now?
Offline: A Shockbyte Rust Server last responded 22 days 16 hours ago.
03The Rust version for A Shockbyte Rust Server: what is it?
Version for A Shockbyte Rust Server: Rust network protocol 2633 and build 162929 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find A Shockbyte Rust Server physically?
There is no region published by A Shockbyte Rust Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 162.19.159.242:28315.
05Uptime and current status of A Shockbyte Rust Server: what are they?
Right now A Shockbyte Rust Server shows as offline; last seen 22 days 16 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. First seen by Rust Server Now on 13 September 2026.
06How should you read the tags on A Shockbyte Rust Server?
For the in-game browser, A Shockbyte Rust Server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): Capacity: 1; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Your game must run protocol 2633; cs162929 (Build): This server runs build 162929; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry A Shockbyte Rust Server are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does A Shockbyte Rust Server wipe?
The record for A Shockbyte Rust Server holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 36 days 10 hours have passed since its current world began.
09Map selection on A Shockbyte Rust Server: what is it?
A procedural map of size 1,500 with seed 50000, generated by the game, is in use on A Shockbyte Rust Server. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
10The rules and settings of A Shockbyte Rust Server: what are they?
No gather rate appears in the name A Shockbyte Rust Server. 8 players per group is the default and the limit here. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
11Joining A Shockbyte Rust Server: what are the steps?
To connect, open Rust, press F1, and enter client.connect 162.19.159.242:28315. You can also click Launch Rust here to open the game via Steam and join.
